Texture loading on every zone + constant stuttering.
You can add me to the list as well. On vulkan, laptop with ssd,16 gigs ram and 1660ti. Every single time I have to wait for textures to load as if I was starting the game for the first time.
Every map, every instance,every time you have to wait a couple of seconds for the textures to load. Can we possibly have a single league without the first 2-3 weeks of people beta testing the game? The my documents deletion solves nothing. This is a solution mostly for people with the game crashing bug, since you delete all the previous settings,the game resets back to default on dx11. Otherwise it does not solve the technical issue on YOUR end, people can delete their documents,their shader cache,they can delete their windows,it will not solve this problem,since it's not on THEIR end. |
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Ryzen 1600, 1060 6GB, 8GB RAM
Worst Performance (even Delirium launch was better), FPS Drops, Crashing, League is on hold until next patch. Last edited by Akavuuh#1564 on Jan 20, 2021, 12:41:08 AM
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Deleting the .../Documents/My Games/Path of Exile folder worked for me. I know it's just a single data point, but it is worth a try. (Back up your filter somewhere else, of course, if you're not subscribing to one.)
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There is a known issue involving some files within that folder, but that issue typically results in the client crashing during launch. The folders are the DailyDealCache, MOTDCache and ShopImages. You should be able to delete those folders without issue, as they will be recreated next time you launch Path of Exile.
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Same thing here, had zero problems in other leagues, and playing standard before 3.13 update..
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Same here with Ryzen 3300X + GTX1660
My game have to use more times to loading texture when I access any zone. sometimes I can see an odd square in exspotion and shatter effect. also stuttering when NPC try to say something and level up. these issue happened after 3.13 update. Last edited by kenji1027#1473 on Jan 20, 2021, 3:27:50 AM
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The hideout always loads new, when switching between any town instance and hideout. Same for maps and hideout.
When switching between a normal act instance and the hideout, the textures are shown immediately. Linux Proton Vulkan RTX 2080 TI (460.32.03) i7-9700K CPU 32 GB RAM Micron/Crucial Technology P1 NVMe PCIe SSD German chat: /global 4745 Last edited by Wofferl#2653 on Jan 20, 2021, 7:09:12 AM
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OK solved the problem, after 13.3b update client defaulted to running x32 version of the game (on steam) that forces game to directx11 mode. After using the fix found on reddit i could run it x64 version again and set renderer to vulcan that fixed it for me.
" Last edited by karu321#0927 on Jan 20, 2021, 4:06:42 AM
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" IT WORKED! I tested in one map and teleported to other cities. Manually starting de x64 client and setting it to Vulkan made de problem disappear, but if you manually start the x64 client with the dx11 the problem continues. |
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" It doesn't solve anything as I previously stated in a reply to another GGG rep. https://www.youtube.com/watch?v=2MUGlIxN3q8 This is what happens everywhere. Textures fail to render when they are not in the foreground. Clearly it's not on my end because this is the first time I've had this happening to me. Heist/flashback events ran perfectly fine (!) Sitting in HO spamming alts for 4 hours straight is peak PoE gameplay. Thanks, Chris. Last edited by Ydoum#5726 on Jan 20, 2021, 6:37:52 AM
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