0.9.9 Information

can't wait to see how hard the monsters and bosses will become!! :D
Julius's path of exile wine bundle for mac here: http://www.pathofexile.com/forum/view-thread/48708/page/1
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Faerie_Storm wrote:
can't wait to see how hard the monsters and bosses will become!! :D


make a game hard is easy, i want more Variety and i think we will get it ;)
IGN: kReiZy
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sYkoDe4d wrote:
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Faerie_Storm wrote:
can't wait to see how hard the monsters and bosses will become!! :D


make a game hard is easy, i want more Variety and i think we will get it ;)

Are you joking ? They are not tweaking numbers on this patch, they are improving AI of monsters and behaviours. It's one of the hardest thing to implement in a good/stable way, for all the genres, let alone in arpg.
"This is too good for you, very powerful ! You want - You take"
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BrecMadak wrote:
Are you joking ? They are not tweaking numbers on this patch, they are improving AI of monsters and behaviours. It's one of the hardest thing to implement in a good/stable way, for all the genres, let alone in arpg.


Word!
i have never said that GGG doing it the easy way.

I meant that is easy to creat a hard Game thats only hard because u die after 1hit and u can´t evade ^^


GGG wants to make the game Harde with more Monster Types, Monster skills and a more variety Monster AI. Thats the hard way ;)
IGN: kReiZy
Last edited by sYkoDe4d#0481 on May 4, 2012, 5:34:08 PM
I cant wait for the improved A.I. Woot to GGG!!!
Last edited by choka420#7940 on May 4, 2012, 8:47:58 PM
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Shadowstorm wrote:

I second this. I never go into a fight with Merveil or Hailrake without at least 2 Seething Health Flasks of Heat.

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Whenever I get Frozen, which is inevitable at least once, I tap hotkey 4 or 5 and I'm instantly released and healed. Very handy.

It's the first thing I devote my Glassblowers to.

It's a waste to use your glassblowers on non-top tier vials. Nothing outside Chaos is difficult enough that you need the +20% healing on a vial IMO.
Last edited by Silty#2454 on May 4, 2012, 9:13:40 PM
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Silty wrote:
It's a waste to use your glassblowers on non-top tier vials. Nothing outside Chaos is difficult enough that you need the +20% healing on a vial IMO.


I agree. It is a waste. But it isn't as though Glassblowers are rare. I've used 8 glassblowers on my 2 seething heat flasks every time I've found a better tier. I've done this 4 times now. That's 32 glassblowers. And I still have a stack and a half of them in storage.

It's a waste because it isn't needed, but what else am I going to use them on? I have too many as it is.
So what are the new skills in this patch ?! Can someone list them for me .. thank you ;)
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Shadowstorm wrote:
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Silty wrote:
It's a waste to use your glassblowers on non-top tier vials. Nothing outside Chaos is difficult enough that you need the +20% healing on a vial IMO.


I agree. It is a waste. But it isn't as though Glassblowers are rare. I've used 8 glassblowers on my 2 seething heat flasks every time I've found a better tier. I've done this 4 times now. That's 32 glassblowers. And I still have a stack and a half of them in storage.

It's a waste because it isn't needed, but what else am I going to use them on? I have too many as it is.

Ah, have you tried selling them? Or is nobody buying? I, for one, never seem to have enough even though I only use them on top tier flasks, and collect every quality flask I see to vendor for more.

I have no clue how much they are worth, but I'll give you at least an alchemy orb for a stack. I have too many alchemy orbs for some reason, just like you have too many baubles.
Last edited by Silty#2454 on May 5, 2012, 9:05:24 AM

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