Will Harvest Become Core Path of Exile Content?

RIP.

Next league should be really, like really good. But..
Immediate Harvest integration could have save Standard. But...
Problem: impostor syndrome
Solution: nerf everything
Result: depressing mess
Last edited by a_z0_9 on Aug 12, 2020, 7:59:53 PM
Back to buying 100% of the gear from other people since you usually don't drop stuff for yourself. Feelsbad.
We back to RNG boisss ready your resonators
"
Educmack wrote:
At laugh at those players who didn't even manage to achieve at least 12 challenges saying "WORST LEAGUE EVER, WE HOPE THIS SHIT DOESN'T GO CORE IN ANY WAY"

Exactly this. It's noteworthy how all the posts condemning the removal of seedcrafting are actually making rational points, while the ones supporting it are either short and bot-like spam, or dismissive, abrasive trolls.
A few people have commented on this already, but I would GREATLY love to see some of the deterministic methods kept in the game. I have long struggled with POE due to the sheer amount of rng it takes to get decently good gear, and the ability to be able to change a res, or simply get a better life roll, has made a world of difference for me this league, both increasing my engagement with the game and also interacting with more of the items that drop instead of "does this have good rolls? no? vendor trash"

I do completely agree that on the high end, it was too easy to guarantee powerful items, but I would love to see some of the deterministic crafting be introduced to the core game.

I also agree that harvest just being implemented with the 10% chance doesn't work either, but I do think there are ways to make deterministic crafting as a whole work in the game, and really hope to see some method of more accessible crafting added into the game in some way, even if it's not exactly the same way we have now.

On the same note, it has at least been fun to see what it's like to actually have powerful gear for once, I have enjoyed the game much more this league than I ever have before, No, my character is not 'god tier' or anything like that, but it has been very fun to actually find out why people like tailwind so much, and really get to dig into customizing / tailoring gear for how i want my build to work, instead of just hoping to find something I can afford without having to be one of the crafters who "throw 100 exalts at an item to see if they get a decent roll" (and yes, i have seen people do this, in person)
"
shokilicious wrote:
Back to buying 100% of the gear from other people since you usually don't drop stuff for yourself. Feelsbad.


It's called trade league for a reason. Kappa.
Dang. Gotta finish my harvest crafts xD
It will convert your forum titles into decorative square badges that use the space next to your forum posts more economically so that you can show off an unlimited number of them at any one time. - GGG, 2018 (https://www.pathofexile.com/forum/view-thread/3573673)
=(

Hope we can see soon a more deterministic crafting system, harvest is the best idea of a new mechanic i ever see added to PoE, perhaps not in the way is now. If as ggg usually says "in PoE objects are all" then definitely a more deterministic crafting system is needed in the game.

I can say this was the best league i've played in +5k hours =/

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