3.11 - Stress-Free PoE! TRIGGER HAPPY: No Required Items! 1-Button Play! SSF League Start-End!
"Hey mathias27! That's cool! Thanks! Unfortunately, the Trigger Happy build requires a lot of focus on Block Chance which spreads the tree pretty thin, while the RF build is also spread thin but with a focus on life regen. Both ascendancies are extremely valuable to each build's core. So, unfortunately, as they currently stand, the builds can't be merged together. The idea can likely be done, a max block RF character, but that's a completely different build. Good question though! Sweet idea. https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast
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"You know Gurki2K, I haven't checked the list of uniques for any of my guides in forever. But from memory, if they haven't changed much, the Soul Taker was a great one-handed axe, the Lycosidae(?) and ah shoot. There are a couple other shields that had blocking perks. There's some awesome influenced blocking perks too. But here's the list of unique shields (https://pathofexile.gamepedia.com/List_of_unique_shields). Sorry. I don't pay attention to uniques much. I only consider what drops. https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast
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"That's an awesome post DeathofRome! Thanks for being so thoughtful and encouraging. I'm glad that I was able to provide you a guide that fit your wishes of being creative, progress through the Atlas, and helped you learn more about the game. I'm glad you found something that worked so well for you. Awesome job with the changes! That's really cool to use Shield Charge. You most definitely do (and so does everyone else) have the permission to post about your build, and its progress, as much as you like. The more people that post (honestly), the more people learn. I'm looking forward to how things go for you! Thanks again for your kindness :). https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast
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"Hey morfeablack! Levelling is 100% based on gear. Getting one-shot while levelling is dependant on 100 factors. Intimidating Cry doesn't' really do anything negative to you so outside of bad luck, I'm not sure what the issue would be. If you're willing to, make your character tab on the PoE website public. Then we can have a look and see if anything is wrong. https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast
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is it HC viable?
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":) It sure does, doesn't it Evaltius. In the Media section of all my guides I provide links to my most recent broadcasts of each build/guide...for those that want more than just the example video. This is the most recent session I had...I think. https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast
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"Hey bet Kermos. Just make sure to make the changes you want to the build that suite your playstyle. HC is always best when the build suits you. https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast
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I give it a try ;-)
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This is my version of the build.
Changes to the original: - Dropped Vaal Pact as it killed me during Labyrinth trials, the Labyrinth itself and on maps with ground effects while looting A LOT. - Dropped Resolute Technique and equipped Lycosidae Tower Shield (But you can also get the "Hits can't be evaded" craft for a weapon.) - Dropped the whole right hand side of the tree for more point efficient dps nodes - Included Impale and Bleed - Utilizing automatic curses (you don't need the "Can apply an additional curse" corrupt as CwDT and Tempest shield will usually curse different enemies and the Punishment curse is only used to give yourself its buff) - Utilizing Hungry Loop for more gem slots, leveling the support gems to 20 takes about as much as getting your character to lvl 85 so personally I love using that setup (Level the wanted support gems in swapped out weapon to lvl 19 with full exp, put them in Hungry Loop, then level up to 20. Or buy them at lvl19 for under 10c each) - Reserving more mana, as leech will make it able for us to attack continuously anyway - Commandment of Light enchant on gauntlets counts as another counter attack I used my current cheap gear as a calculation point, even though it is not yet completely set up for the skill gems I have (Hungry Loop not ready yet, no 6link body armour) But all the gear I use in the build was pretty cheap - most pieces were only 1 alc, some a couple of chaos. I bought it right after finishing the storyline and I had very crummy drops this league, so most people should be able to afford something like this for sure. Especially a good one handed Rare sword is going to increase DPS dramatically. I didn't properly set up flasks yet either. PoB:
Spoiler
https://pastebin.com/vjxwXMpz It includes the original tree as well as my version for easy comparison. I feel like the calcs are not completely correct in PoB (Because we don't utilize part of the Punishment curse and Bleed dps seems off for the low chance we have) but the combined DPS should realistically be somewhere in the neighbourhood of 130K dps. I find the build generally fun to play but I feel like adding some way of permanent phasing would benefit the build a lot, as I often find myself stuck on mobs (during dash cd) and unable to get into the center where pack clear is best. Cheers Last edited by Deckweiss#5651 on Jul 3, 2020, 7:04:56 AM
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Hey Wrecker,
I was just curious why we don't take the glancing blows node? Thanks! |
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