🏆 3.11 - Kelza`s VD 🏆 From SSF League Start up to EZ T19 100% 🏆

Build update time!

First the bad news:
Expend 3x trying to 6L my Inpulsa to no success. A 6L one on PS4 is around 13ex so If I spend 3x more I'm still on the profit (scarry).

Good news:
Switched to inspiration on all 3 SS links barrage/VD+DD/Desecrate.
Great damage/clear boost.
Not so sure about bossing yet.

Not so sure if inspiration is any good to Desecrate tought.
Was considering hypothermia or void manipulation.

Got to Uber Lab last night!
First time ever since I started playing poe! (this my 3rt league)

Also got a nice amulet with Undertaker and boy this is a game changer.
Undertaker should be a must for this build.
Great damage/regen boost.


What are your thoughts on this Megalomaniac? I think its decent with HoA

Smoking Remains -> 35% Fire Damage, Smoke Cloud
Heraldry -> Nearby enemies exposure while affected by HoA
Invigorating Portents (worst one, but still something) -> 20% minion increased damage while affected by HoA

Im assuming the last one gives us 20% inc damage because of Spiritual Aid, correct me if im wrong, still not sure if worth wasting a point on it.

Last edited by Jenova798#5829 on Jul 23, 2020, 4:46:03 PM
sorry if this question is very general, but what would an upgrade path look like for my character right now? especially for boss/single target dps
Should I slam this with Redeemer Orb? Anything safer I can do?

"
dmbarbour wrote:
Should I slam this with Redeemer Orb? Anything safer I can do?


You cannot use a conqueror's exalt on an item with any influence
ing: Sehemyr
"
tsumeguhh wrote:
sorry if this question is very general, but what would an upgrade path look like for my character right now? especially for boss/single target dps


+1 fire on amulet
-fire res on helmet
awakened spell cascades
"
Jenova798 wrote:
"
tsumeguhh wrote:
sorry if this question is very general, but what would an upgrade path look like for my character right now? especially for boss/single target dps


+1 fire on amulet
-fire res on helmet
awakened spell cascades


thanks, sorry if this is a dumb question but is there a difference in value between having 1 awakened spell cascade vs 2? like does having it on desecrate make a big difference vs only having it on vd/dd, or is putting it with desecrate a "luxury" spend?
Depends on the setup. relevant is, how many corpses are spawned vs how many are consumed.

VD: 3 corpses consumed
VD + spell cascade (sc): 3*3 corpses consumed
VD + aSC: 5*3 corpses consumed

DD: 1 corpse consumed
DD + SC: 3 corpses consumed
DD + aSC: 5 corpses consumed

Desecrate: 5 corpses spawned (+2 Undertaker)
D + SC: 10 corpses spawned (+2 Undertaker) [Maximum of 10 corpses allowed]
D + aSC: 10 corpses spawned (+2 Undertaker) [Maximum of 10 corpses allowed] verification needed

this would mean that aSC makes sense on VD and/or DD depending on the setup.
in a combined six-link with VD and DD there is no point in using aSC over SC, for there are not enough Corpses to explode.

Correct me if i am wrong :-)
Last edited by dreadking_#2245 on Jul 24, 2020, 3:22:57 AM
Hey dumb question here, besides the frenzy charges is there any other reason why we use frenzy?
I've been using barrage instead, is frenzy that much better?

Thanks!
"
RancidFran wrote:
Hey dumb question here, besides the frenzy charges is there any other reason why we use frenzy?
I've been using barrage instead, is frenzy that much better?

Thanks!


A lot better, you need to link Frenzy to Barrage support, not Barrage the attack skill!

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