3.11 - Stress-Free PoE! RF HAPPY: No Required Items! 1-Button Play! SSF League Start-End!

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Zdenda_p wrote:
Hi Wrecker,

many thanks again for maintaining and ceeping build up to date. At first I was a little surprised and upset that a relatively good source of endurance charges disappeared from our ascendancy (Tawhoa) and have to find another way to gain charges.
I have never used warcries in my builds, but I have to admit, it will probably be a sensible way to solve it. Here I have one question. I was intersted in one keystone in skill tree - "Call to Arms" Do you think it would be worth pick it up? It would cost two points, I know, but I would like the opportunity to use warcry instantly.

It's the same for trigger happy duelist, but it would be three points in his tree, and intimidaiting cry is more marginal for duelist than enduring cry for chieftain.
Hey Zdenda_p!

Thanks for your thanks! It's such a fun guide to keep going.

I always get nervous with Ascendancy changes too. Luckily it meshed well with the new Warcry.

I really wanted Call to Arms in the tree. I'd LOVE to make Enduring Cry Instant. I suggest it! I just couldn't decide what to sacrifice to get it. So I'll let it up to everyone else :).

Good points about Trigger Happy too. Ya, they really made decision making hard this league. They've done well. I agree with all your points.

Thanks again for the thanks and encouragement :).
https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast
Thanks everyone! I won't be back before league launch! Good luck and thanks for all the kind messages!

(And thank you to those people whos messages were very kind me while they were speaking to others. You all rock.)
https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast
Will two shields work in this build?
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Wrecker_of_Days wrote:
Spoiler
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Zdenda_p wrote:
Hi Wrecker,

many thanks again for maintaining and ceeping build up to date. At first I was a little surprised and upset that a relatively good source of endurance charges disappeared from our ascendancy (Tawhoa) and have to find another way to gain charges.
I have never used warcries in my builds, but I have to admit, it will probably be a sensible way to solve it. Here I have one question. I was intersted in one keystone in skill tree - "Call to Arms" Do you think it would be worth pick it up? It would cost two points, I know, but I would like the opportunity to use warcry instantly.

It's the same for trigger happy duelist, but it would be three points in his tree, and intimidaiting cry is more marginal for duelist than enduring cry for chieftain.
Hey Zdenda_p!

Thanks for your thanks! It's such a fun guide to keep going.

I always get nervous with Ascendancy changes too. Luckily it meshed well with the new Warcry.

I really wanted Call to Arms in the tree. I'd LOVE to make Enduring Cry Instant. I suggest it! I just couldn't decide what to sacrifice to get it. So I'll let it up to everyone else :).

Good points about Trigger Happy too. Ya, they really made decision making hard this league. They've done well. I agree with all your points.

Thanks again for the thanks and encouragement :).


Wrecker, since the build only goes to level 90/114 points, two more levels would get you the points to get that item on the tree. Or do you cut off your builds at level 90 for some specific reason?

Thanks,
Is this hc viable?
Thanks for the amazing guides as always Wrecker_of_Days. I usually don't comment on forums but felt that as I usually end up playing your builds I needed to thank you.
I have a quick question - assuming I would like to fit in a movement skill (mainly to cross ledges, which is a big QoL for me and I usually aim to have at least one option to do so in any build), where would you reccommend I try to fit it? The way I see it, it's possible to swap Cyclone for it, however this makes Inspiration stacking weaker, applying Fortify harder, and forcing you to use movement skills in place if you want to maintain buffs, which can be awkward compared to Cycloning in place. You could swap something out of the CWDT setups - here I don't know enough about the build to even make educated guesses, I think the Elemental Equilibrium + Curse on Hit is too useful to ignore, the same thing with Purifying Flame + Wave of Conviction, the only thing left is the Regeneration package - Holy Relic / Stone golem sound synergistic with the build but they grant about 100 life regenerated per second when maxed, that doesn't seem that crucial? Idk let me know what you think (or give some insight why you choose to not use a proper movement skill at all, I'd be very interested to know your perspective!), also I see your standard character is using skitterbots instead of malevolence, what's the deal with those?
"
RIDIK11 wrote:
Will two shields work in this build?
Hey RIDIK11!

Unless it's changed since I last looked into it, you can't equip two shields in this game. But Cyclone requires a melee weapon anyway.
https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast
The link to GGG's website Passive Tree is updated to 3.11.
https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast
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Kestiah wrote:
Wrecker, since the build only goes to level 90/114 points, two more levels would get you the points to get that item on the tree. Or do you cut off your builds at level 90 for some specific reason?

Thanks,
Hey Kestiah!

I always aim to cut my trees off at level 90 (I'm fine with 91 as well). People have very different playstyles and I don't want any of my builds to require nodes that need harder to achieve character levels. This way, almost everyone that tries my guides can fill the tree and get everything they need for the build to function well.

So any other nodes you want, go for them. Modify the tree any way you like. If you get to level 96, redo the tree your way for sure. (Some leagues, the hardest part of preparing a guide, is cutting certain nodes just to achieve the 90/91 passive tree total.)

Does that make sense?
https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast

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