[3.13]🏹 Poison Barrage-VF / Scourge Arrow / TR PF | Bottled Fortify | The Tankiest Ranger + High DPS

"
magicrectangle wrote:
"
jurek69 wrote:


I am using those 2 instead of fenumus, It gave me 0,8 mil dps more acording to pob.
Totally viable option but costly. Also you get more as and life. Culling strike is perfect, i have it in my bow, works so well. i did like 50 bosses services and culling strike executing bosses <10% hp is better than sex. Lul :D

A +1 frenzy charge corrupt on fenumus makes up the damage. Mine were 1 ex:


Putting your gloves on my profile (and aspect of the spider on a random piece of gear) drops my DPS by 300k. Now the higher life roll on yours is still worth considering, and of course theoretically you could corrupt something like that as well, but in practice good corruptions are mostly found on uniques.

That +1 frenzy charge is delicious and grants additional 500k-600k DPS. However, it's not common to be able to roll. So for fair comparison, I think it'd better to use a barebone Fenumus'.
Poison Scourge Arrow/Toxic Rain + Blast Rain PF| Bottled Fortify:
https://www.pathofexile.com/forum/view-thread/2851574
--
I want to fix my helmet but I'm not too sure how to go about crafting it. Looking for increased fortify effect and duration of ailments while focused.

My current helmet has double t1 life rolls with an open prefix. Has a silly life regen suffix, nice fire resist, great intelligence.



Should I just try to start all over? Not too sure how to go about buying a scourge arrow enchanted helmet and throwing awakener's orbs on it for the crusader and hunter influence :s
https://www.youtube.com/watch?v=qy3EvYQfdV8&feature=youtu.be

My end game with the build, doing boss services for ppl and fooling around. :)
"
WolfieNa wrote:
That +1 frenzy charge is delicious and grants additional 500k-600k DPS. However, it's not common to be able to roll. So for fair comparison, I think it'd better to use a barebone Fenumus'.

We're comparing against a guy who used an awakener's orb on his gloves. I paid 1 ex for +1 frenzy fenumus, that's far cheaper than an awakener's orb. The cheapest one I see for sale at the moment is 3 ex, that's still less than the awakener's orb - and if you set up a live search you'll get one for less than that with a little patience.

I definitely would not recommend trying to corrupt into +1 frenzy yourself. There's lots of people out there trying to corrupt into despair on hit, so when they "fail" and hit frenzy instead, they sell them.
"
Turdul wrote:
I want to fix my helmet but I'm not too sure how to go about crafting it. Looking for increased fortify effect and duration of ailments while focused.

My current helmet has double t1 life rolls with an open prefix. Has a silly life regen suffix, nice fire resist, great intelligence.



Should I just try to start all over? Not too sure how to go about buying a scourge arrow enchanted helmet and throwing awakener's orbs on it for the crusader and hunter influence :s

Assuming yours is high enough ilvl (can't see that in forums I don't think) I'd just recraft on it, rather than buy a new base. It isn't necessary to get hunter influence unless you really want the -chaos resist to nearby enemies. Otherwise you can get off much cheaper by just slamming it with a crusader exalt.

The ilvl breakpoints are:
ilvl 85: 2% max lightning resist
ilvl 84: T1 resists
ilvl 83: T1 phys taken as lightning
ilvl 80: T1 fortify effect

So if yours is high enough ilvl for the mods you want, just slam crusader influence, scour, and start alt-ing into T1 fortify effect. Once you hit that, regal and hope you don't get an unremovable mod. Repeat until you have it clean with T1 fortify effect.

Then you're just harvest crafting the rest. If your goal looks like this:


Then the harvest crafting order would be:

aug cold to get cold resist (or whatever)

bench craft focus ailment duration

suffixes are now full

aug lightning to get phys taken as lightning. Remove/add until T1 (small chance of max lightning res, just remove/add past it)

aug life, remove/add life until T1 flat life

aug life to put hybrid armor/life, remove defense to clear it safely if it isn't T1, repeat until T1.

-------------------------------------

I'd simply wait until you have enough of these crafts banked, and do it all at once on your existing helmet (assuming it is high enough ilvl). Your helmet's roll isn't good enough to value it above the value of the enchant, so you don't really gain anything by buying a new base and trying to sell yours. The int isn't harvest removable, nor is fortify harvest addable, so you can't really build from the existing roll.
"
magicrectangle wrote:
"
WolfieNa wrote:
That +1 frenzy charge is delicious and grants additional 500k-600k DPS. However, it's not common to be able to roll. So for fair comparison, I think it'd better to use a barebone Fenumus'.

We're comparing against a guy who used an awakener's orb on his gloves. I paid 1 ex for +1 frenzy fenumus, that's far cheaper than an awakener's orb. The cheapest one I see for sale at the moment is 3 ex, that's still less than the awakener's orb - and if you set up a live search you'll get one for less than that with a little patience.

I definitely would not recommend trying to corrupt into +1 frenzy yourself. There's lots of people out there trying to corrupt into despair on hit, so when they "fail" and hit frenzy instead, they sell them.


Your tip on how to obtain such Fenumus with +1 frenzy is on point.

The idea I'd like to get across is that one would need to invest a good amount of currency (an awakener orb plus lots of augment or add-remove mods, etc.) on the rare gloves for it to beat a 25c Fenumus. jurek69 himeself said it was a costly investment. Therefore, a barebone Fenumus' is kind of enough to prove the point.
Poison Scourge Arrow/Toxic Rain + Blast Rain PF| Bottled Fortify:
https://www.pathofexile.com/forum/view-thread/2851574
--
"
WolfieNa wrote:
"
magicrectangle wrote:
"
WolfieNa wrote:
That +1 frenzy charge is delicious and grants additional 500k-600k DPS. However, it's not common to be able to roll. So for fair comparison, I think it'd better to use a barebone Fenumus'.

We're comparing against a guy who used an awakener's orb on his gloves. I paid 1 ex for +1 frenzy fenumus, that's far cheaper than an awakener's orb. The cheapest one I see for sale at the moment is 3 ex, that's still less than the awakener's orb - and if you set up a live search you'll get one for less than that with a little patience.

I definitely would not recommend trying to corrupt into +1 frenzy yourself. There's lots of people out there trying to corrupt into despair on hit, so when they "fail" and hit frenzy instead, they sell them.


Your tip on how to obtain such Fenumus with +1 frenzy is on point.

The idea I'd like to get across is that one would need to invest a good amount of currency (an awakener orb plus lots of augment or add-remove mods, etc.) on the rare gloves for it to beat a 25c Fenumus. jurek69 himeself said it was a costly investment. Therefore, a barebone Fenumus' is kind of enough to prove the point.


Imo that's a bit took out of context. What exacly are we talking about, and when? If after 5 weeks of league you found a cheap alternative that's cool. We need to separate the beggier tips at start from mid maxing.... I went for mid maxing at certain time of the league. If you go back few pages i posted what am i working on this leauge. I said it's crafting league after all so i wanna try to find alternative for end game fenumus... The alternative at that time like 2 weeks+ ago were fenumus with 12 despair corrupt for around 20 ex. So comparted to that my gloves are 25% of the price of that fenumus.... or even less (awakaner was around 3 ex at that time). We all have same core of the build, the diferences are personal choices of certain items, mods tree ect. This makes this build even moze amazing coz you can modify it as you like to certain point. I don't agree or disagree i think both set up are viable. The most important part is to have a goal so you don't feel washed up. Frenzy +1, more dot multi, more max res, elusive , more hp or culling strike. All is nice test it out yourself and see what you like best.
The despair corrupted fenumus is an interesting case. It was probably a big deal last league, because you had to make some substantial compromises on your ring slot to get a despair on hit ring. But this league you can just make a perfect ring, so despair corrupt on the gloves is a lot less impactful.

If you did get despair on hit fenumus, you would build a ring with the 22% increased damage with poisons / 10% poison duration hunter mod instead of the despair mod. This combo does give more damage than the frenzy charge and despair on ring, though not by a whole lot (2.5% more damage with my gear).

So it is good, but not a huge power item to chase like it probably was last league.

Of course if you are a madman you could chase the double corrupt with +1 frenzy and despair. I've fed fenumus to the temple corruption chamber a bunch this league but nothing interesting so far. There's half a dozen decent outcomes but so far I've only had one actually hit 2 implicit (nothing good), the rest bricked, poofed, or white socketed.
Last edited by magicrectangle#3352 on Jul 28, 2020, 2:35:46 PM
"
WolfieNa wrote:

Your tip on how to obtain such Fenumus with +1 frenzy is on point.

The idea I'd like to get across is that one would need to invest a good amount of currency (an awakener orb plus lots of augment or add-remove mods, etc.) on the rare gloves for it to beat a 25c Fenumus. jurek69 himeself said it was a costly investment. Therefore, a barebone Fenumus' is kind of enough to prove the point.


I checked out my gloves in pob compared to Fenumus, if I craft aspect of the spider on them they do give more damage than Fenumus and of course a lot more health. Probably not if compared with +1 frenzy gloves though, but still a lot more health is nice.

That said I still lean more towards skitterbots than spider as I already can get hinder from touch of cruelty and the 12% reduced action speed that skitterbots apply with it's chill is not bad.

I also considered crafting the 30% increased attack speed during focus on the gloves to further boost the damage output during that.

Also just got a level 3 corruption chamber coming up, gonna use it on my gloves, I guess if they brick I will buy a pair of fenumus gloves.

Edit: Guess I will be shopping for new gloves.
Last edited by fleckens#7641 on Jul 28, 2020, 2:55:30 PM
"
fleckens wrote:

Also just got a level 3 corruption chamber coming up, gonna use it on my gloves, I guess if they brick I will buy a pair of fenumus gloves.

Best of luck! Let us know how it goes with the gloves and the plague bearer+explodey chest. Build variant is welcome.
Poison Scourge Arrow/Toxic Rain + Blast Rain PF| Bottled Fortify:
https://www.pathofexile.com/forum/view-thread/2851574
--

Report Forum Post

Report Account:

Report Type

Additional Info