3.11 | Carry Me Golems | Carrion/Stone Golem Elementalist | Very Tanky and High DPS summoner
Nerfed :< deleate claster nodes for impale
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" There are no mentions of "Rotten Claws" being removed in manifesto, but crafting these jewels will be definitely harder |
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Once again. No direct comment for Rotten Claws. I’m a little concerned about Vaal Molten Shell change though.
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"ohhh... i misstake, think its deep cuts... | |
I tried empower 4 in my 6 link line up. Did u try that too?
For me PoB says it´s more dmg... ? | |
" Empower 4 is good only if you run your golems in a 6L two-handed/bow weapon with +2 support gems. Otherwise, you can get more damage out of other gems. Here is an example: Last edited by bigtoaster64 on Jun 16, 2020, 7:42:00 PM
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Rotten Claws NOT NERFED.
Other minion notables NOT NERFED (except for HoA scorp I think, but it's irrelevant for golems) https://docs.google.com/spreadsheets/d/1TDz_EZOItunCFkrwOe5QUcdwuc8jithfnk3fP2JF-Jc/edit#gid=292504951 - all notables comparison if you wanna see | |
glad i was wrong about this build getting the shaft. i'm just wondering how much harder it'll be to roll 2 sockets on a jewel since they've changed the weight of the mod.
either way it's going to be as strong offensively as before, it just won't be as tanky due to vms nerf and will be more expensive with cluster jewels being rarer and harder to roll. | |
That VMS nerf is pretty huge, I wonder how it gonna affect the overall survivability. But maybe you can fix the tank with some crazy Harvest crafts :)
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