[3.12] Raider/Full Ele Fastest Cyclone/22M Sirus Dps/All content/5 seconds Sirus/5 Aura

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TrekkiTV wrote:
Is there an update coming to this build? I loved it last season and would love to see what changed might have been made because of the update to the ascendancy!


Never mind! you have already answered this a few times! Thanks for all the work on this build!


:)
I trying to setup pastebin for my ranger and this is the first time I have ever tried to add my own character. it shows my dps much lower then yours. any suggestions? https://pastebin.com/x11XHjGB
how you deal with the degen when leveling? weapon swap?
Focus on getting the life leech while leveling, every level you go the burn gets worse. Make sure you keep your fire res up, if you're having trouble with either of those things just avoid using cyclone on lone enemies when you have no flasks.
hello fellow raiders! now that harvest crafts are back should i aim for a 1200 dps 2hander with 8 links as super endgame?
moooo
some changes to 3.13?

Seems like a build that I really want to play. But can I follow this Guide 1:1 or are there some nerfs / changes?

Would really appreciate it, if someone can answer this.
hey I was able to buy two Lethal Pride Jewel.

First Jewel gives me on nearby points:
+60% increased melee DMG
+40% increased phys DMG
+15% melee crit strike multi
(No chance double dmg, No gain phys dmg as extra fire)

Second Jewel gives me on nearby points:
5% Gain as extra fire
10% chance to deal double dmg
+30% melee crit strike chance
+40% increased melee DMG


Now my quesion, what is more needed, flat phys and increased dmg from first jewel or chance to do double dmg and gain as extra fire dmg?
Ingame I get +10k dmg boost from first jewel, but we all know this ingame numbers :)

Edit:
also do you mind explain how you convert full Phys dmg to elemental DMG?
I think if i understand that i know which jewel will be better, ty! :)
Last edited by ടησω on Jan 22, 2021, 3:29:53 PM
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ടησω wrote:
hey I was able to buy two Lethal Pride Jewel.

First Jewel gives me on nearby points:
+60% increased melee DMG
+40% increased phys DMG
+15% melee crit strike multi
(No chance double dmg, No gain phys dmg as extra fire)

Second Jewel gives me on nearby points:
5% Gain as extra fire
10% chance to deal double dmg
+30% melee crit strike chance
+40% increased melee DMG


Now my quesion, what is more needed, flat phys and increased dmg from first jewel or chance to do double dmg and gain as extra fire dmg?
Ingame I get +10k dmg boost from first jewel, but we all know this ingame numbers :)

Edit:
also do you mind explain how you convert full Phys dmg to elemental DMG?
I think if i understand that i know which jewel will be better, ty! :)


copy your gear on pob. and try thoose jewels for best choice.
%40 from tree
%20+ glove implict
%40 from watcher
totaly 100%+ converted
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Fzt_NEDİM wrote:
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How do you get the total mana cost of skill mod ?


only "elreon's ring" mod
check "blessed" divination card
hard to craft ele weakness on it.


How do you get exactly -9 mana cost of skill mod?
"elreon's ring" mod gives you -(8-4) to Total Mana Cost of Skills

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