3.10.1c Patch Notes Preview
"This Sure, going slow would still give yoo all the loot which seems kind of unfair - until you realise that it it would still be much less loot per time spent. Online delenda est:
When the lifecycle of PoE will draw to an end many years from now, there needs to be a final patch making it available offline. |
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" Why are you defending people that make mistakes of the people that are using it? Come on they asked for what 20-800 dollars for supporters pack... And they put out a new league with SUCH A LARGE mistake....and yet you defend them...? Moral compass is at the wrong side here m8 The real question should be....Why arent we seeing bex or chris go through the dust explaining how such a big expansion is so flawed with nodes that havent been tested properly? Is it they just dont care about their playerbase? Last edited by Cheydinhal#5332 on Apr 1, 2020, 4:05:05 AM
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But seriously now if a build is not 10% above others but over 9000% over the top and you could virtually avoid all endgame mechanics in which you can just stand in the endgame boss fights, then this needed to be patched, its a bug fix and not a balance patch... you have to be honest and not a cry baby, of course if you have spend all your currency for this build it is annoying, but it's actually only logical that such a broken build cannot remain in play. Its is/was totally broken... no way to leave that ingame no matter what statement they told.
If GGG had left it in, you could be sure that other builds would have made no sense ... and everyone will or would like to play this totally broken build... yeah nice Game :D I'm totally fine with the bug fixes and improvements. Keep up the great work! Last edited by Benzka#6451 on Apr 1, 2020, 4:07:39 AM
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I don't understand why you are complaining, I remember the case when we had a buff of Arakaali's Fang and a lot of people abused the blind chance on minions and phase run to make enemies completely blind and not attacking you at all...
It was fixed mid-league as it was rather a BUG then intended behavior of the skill. The case with a purposeful harbinger is the same. Not a native speaker, so... Last edited by BananaShot#4557 on Apr 1, 2020, 4:07:29 AM
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" You think game devs are some kind of gods? They make mistakes, and when mistakes are made they get corrected. Have anyone of you seriously thought they leave the most broken build ever existed that trivializes every endgame encounter as it is? I mean seriously? |
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Most broken build ever? Sure....but does it matter? Nope
Its already been a few weeks and this build has been very lucrative on some players....while others didnt...so the damage is already done... Now this is build makes you able to do end game....and other builds arent? So it makes no sense at all to wipe a build in the middle of a league. So people are actualy harmed by this... Any1 who says this is a good sign is only happy that OTHER people lose currency so they feel better about their own currency....but if my friend has 10 exalts and i just have 1....that doesnt harm me in any way... Every1 can play this build so it wasnt unfair to any1.... Now its unfair to some who have just invested a shytload of currency.... Last thing...they can make mistakes...but this mistake is huge as they claim themself that they balance mid league...so why wasnt it noticed in testing? Ahh thats right...they test for 1 day and make microtransactions on the other 4... |
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Good Job GGG.
Let's nerf everything and give smooth gameplay just for people who spend 10 hours a day in this game... It's terrible what you do with your game... |
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Maybe an ingame trade/pricecheck will fix the trade API issue.
Just hire the guy from poe_overlay :-) https://www.twitch.tv/der_rasierer
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" Yes, it does as was explained several times, in this thread and others. " That's incorrect as the damage is not what happens with the economy. That is a symptom but if that was the only issue you can bet GGG would have left it as it was. I mean, that is the reason Bex gave the go at first, because they thought it only was very strong and would skew the economy of this league, but nothing more. " It is not about the build enabling you to do endgame - you can do that with a plethora of builds. It enables you to ignore every single mechanic in game - that is a big difference. And even then it might not have warranted a fix, if this was related to just one skill or only a few. The issue is that herald-stacking was the single right answer to everything - no matter what you play, it would be better if you would do it combined with herald-stacking. " Again this is not about currency. Besides that though: Yes, it hurts you if someone else has 10x or 100x or a 1000x as much as you. It does not hurt you directly if it is just a few people, but if enough people are considerably richer than you, prices will rise because with more currency around it starts getting devalued. Basically: If everyone but you has suddenly not on average 10 ex but 1000, your 1 ex is worth much less, because players start trading in mirrors. " If the issue was just currency farming, even though it would be harmful to others see above, it would have stayed in the game. But the issue is more complex, as already explained. " The issue is that even with testing those interactions were not intended, so probably not even tested. But even if they didn't test it, that would be no reason not to correct it now. You can't let past mistakes influence the present or future. It is futile to cling to an error just because you did not realize it sooner. |
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" So if we go by your logic we should have nerfed HH ages ago? Every build is a better mapper if you slap a HH on it. Last edited by bmnatzor#4944 on Apr 1, 2020, 4:45:15 AM
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