Xbox servers are restarting in:
.
They should be back up in approximately .

[3.15]Archmage Ball Lightning Hierophant, will it work in Expedition?

"
Is the simulacrum variant still viable for 3.14?

For softcore Simulacrum is doable even on completely shitty build. You have 8 portals and zero risk to fail.
I'm using Alkaizer's variant. Starting to feel really good. I'm non-crit at the moment. Is it worth going crit and losing a little tankiness?

https://pastebin.com/RDAQVYss

Can a seasoned BL Hiero player take a look at my build and see if I'm missing anything glaring?
"
drawmonster wrote:
I'm using Alkaizer's variant. Starting to feel really good. I'm non-crit at the moment. Is it worth going crit and losing a little tankiness?

https://pastebin.com/RDAQVYss

Can a seasoned BL Hiero player take a look at my build and see if I'm missing anything glaring?

I don't like Holly Dominion and Light of Divinity Notables. Better to invest into the better 3-modded Large Cluster. Both Rings, Boots and the Belt don't have tier 1 life mods. You have about 2.4M DPS per first ball in the series. It's about 11-12M single target.
"
Iean wrote:
I was playing more defensive option of this build, Just completed last of challenge i needed, im done with this league.
My PoB:
https://pastebin.com/Ly6XfzwQ almost 5k life over 10k mana over 6 k mana regen, almost 6 millions sirius dps.


Nice man! Looks good. I'll be honest I have found that without putting almost any effort into defenses, the build is still suitably tanky for a softcore andy like me. Also most things die before they use abilities, I hit 96 with zero effort.

This is where I am at: https://pastebin.com/efcw52jd

Almost 18 million dps per ball vs. bosses (with frenzy stacks, flasks, and vaal haste, so it's a bit PoB warrior, but it does actually happen often vs. any boss with adds, in theory thats over 200 mil dps). Not really sure what to do to push it up without more levels or big currency investment (level 6 awakened skills, triple crit multi + mana jewels etc.).

Last edited by Quantised on Jun 4, 2021, 9:54:44 AM
"
drawmonster wrote:
I'm using Alkaizer's variant. Starting to feel really good. I'm non-crit at the moment. Is it worth going crit and losing a little tankiness?

https://pastebin.com/RDAQVYss

Can a seasoned BL Hiero player take a look at my build and see if I'm missing anything glaring?


My recommendations which are significant changes: https://pastebin.com/YBMcp5h3
This ends up being 1 dex short of requirements, either re-allocate a node into +30 dex or upgrade gear -- need to top up your lightning resist anyway.

This tree and item set-up just about doubles your DPS. HP goes down by 1k to 3,639. Personally I run 3.2k HP, so this shouldn't be too bad.

Changes your Watcher's Eye for a DPS Wrath version, then drops a ring for Essence Worm/Wrath/Supreme Ego on tree. Just so you know, the crafted mod on your Skull Hold ring is not helping you any -- Ball Lightning isn't an Attack.

Clear Mind and Healthy mind are good DPS increases. Your small cluster should be Scintillating Idea, much better DPS than Mindfulness.

Look through the POB for the rest of the changes. If nothing else, I'd unallocate Righteous Decree and Dreamer as those are direct DPS losses and can be better spent elsewhere for damage. Sanctity is also doing almost nothing for this build. Good luck !
Last edited by Spattergroit on Jun 4, 2021, 5:02:54 PM
"
Quantised wrote:

Almost 18 million dps per ball vs. bosses (with frenzy stacks, flasks, and vaal haste, so it's a bit PoB warrior

16,224,201 per Ball. Vaal Haste doesn't scale your DPS.

"
much better DPS than Mindfulness

Mindfulness grants mana regeneration. Your mana must be always full and fast mana regen is mandatory unless you wanna die. Basically it's kind of Blood Magic build when you sacrifice part of EHP to deal the damage. So it's important to keep mana at high possible level. Mindfulness + Mana regen mods on small passive is ideal solutiion.

Oh wait... you're softcore player :D :D :D OKAY!!! :))
Last edited by cursorTarget on Jun 4, 2021, 5:29:31 PM
Made this yesterday. Mirror service BTW
"
Spattergroit wrote:
"
xPhilip wrote:
Could someone look at my gear and see what I could change etc.

Character "PhilMyBalls"

pob - https://pastebin.com/w2HHTAGQ


Change your tree to this https://pastebin.com/NNMqHpx7 for 100k more DPS. Cursed Concoction is not worth the travel nodes, just put Warding on your quicksilver flask. Try to improve dex on your gear to unallocate the dex node.

Conductivity rings are not worth it, a high mana/crafted light dmg opal ring without conductivity is a 6% dps increase and allows a better anointment.

Your abyss jewel is doing almost nothing for you, get better mana on it, get life, and it's a great place to pick up phasing on kill.

Both small cluster should be Scintillating Idea rather than having one with Openness.

Get a Watcher's Eye with lightning penetration with Wrath, that alone is a 9.3% dps increase.





Appreciate the responses!
Hello,

Its just me or i dont understand the player who use Asenath's gloves ? because on the gloves their is already a curse (temporal chains) so who can we use another curse (with ring) without any thing like whispers of Doom or rare body armor with additional curse ? i see some player using this setup but dont understand why they do that if someone can explain me.
I see quite a few people with the Unnerve belt enchant, but I don't see any way enemies are actually being Unnerved. What am I missing?

Report Forum Post

Report Account:

Report Type

Additional Info