[3.10] Maddington's | STATIC STRIKE | All Content | League starter | Fast & Fun | Videos & Progress
" First you need absolutely take arena challenger as last ascendancy. Help you alot. Second you miss 1 x critt multiplier and jewels should have at the end crit multiplier too. We can increase our dmg with cluster example; Devastator 20% increased Attack Damage 20% increased Damage with Ailments from Attack Skills Enemies Killed with Attack Hits have a 15% chance to Explode, dealing a tenth of their Life as Physical Damage This helps alot with clear packs and maps. Otherwise we should look critical chanse / multiplier. We can also aim command of steel if you want block chanse more or consitution if you look health. I hope there is something helpfull in this! :) |
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Hey Madd, thanks for this. Any plans on 3.11? Is this guide complete?
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I would also like an update on how to implement this on 3.11 if it's worth it with the impressive amount of nerfing / buffing that happens each new version of the game?
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I have been placed static on pause for now. I have waited buffs so long and now our items, the whole skill got nerfed. Need to figure some things out before i can give you guys proper stuff.
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" OUCH. Well thanks for updating us on this, will look at this space for further eventual update, but gonna look for another viable league starter duelist build now. Thanks. |
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Hello been playing static strike as a late league start now in HC and mixed it up with generals cry. Is this a combo you have tested? I felt it was very strong though a little clunky as you need to warcry for each pack.
Also a general question about static strike how important is area of effect? on my build I have taken quite a lot of aoe as I am going with two handed maces + end charge stacking with jugg. But it does not feel like a game changer. hi <3 I stream at twitch.tv/sjatar_ Last edited by Sjatar#1090 on Jul 6, 2020, 1:31:18 PM
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