Changes to the Atlas of Worlds in Path of Exile: Delirium
werd
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Although I don't like nerfs either, I really can't see this making a huge impact in map sustain.
A bit early for tears. |
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WOW! Making the conquerors take 9 maps to spawn at awakening level 8! On top of that you have to do a map per conqueror fight so that brings the grand total to 40 maps MINIMUM to just do one Sirus fight are you f'ing kidding me, NO ONE WANTS THIS! Add this on top of getting rid of the maps drop at +1 level awakener bonus and I suspect the results will be fairly horrific. Are you guys trying to get people to skip this league?
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" " Do you know what "more" and "incentive" mean? Seems like you don't. |
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" Maybe they nerfed it because it's a bit *too* nice. They do want to keep the game balanced you know, just because something is fun for the players doesn't mean it's not op and needs nerfed a bit. Not to mention because they encouraging people to do awakening bonus objectives more now it would be annoying for people that DONT want maps to always drop 2 levels higher. |
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" They nerfed one thing but buffed it in like 2-3 other ways, that is "more" by definition, if we're talking about quantity. |
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" Free will is by no means an illusion. and if you don't have control, it doesn't mean you can't have it as far as the forces are concerned. ------------------------------- Delevop Happiness -------------------------
Develop Happiness |
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"Except what we were supposed to get more of was incentive-- more master missions is not the same as incentive for many. |
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Things I like : *Showing conquer status for map spawn
*added ability to trade in sextants *In general the atlas introduced in Metamorph Things I dont like : *Making conquer spawn need at least so many to spawn. Keep the same rng system that was in metamorph, but put a limit to how many maps it takes to spawn influence. So after say 4 maps you will automatically get influence to spawn, but you can still get it to spawn in 1 map. * put cart orbs back into the game so you can uncomplete maps * Atlas changes and permenant awakener bonus, this is a bad decision and unless there is more you did not state this will hurt making 2nd characters Horrible no good, terrible decisions : *saying you are giving more incentive, and than taking away the one thing this community has always had problems with, map sustain, was a decision that is just mind boggling. There is no reason to limit people on maps, maps is a way to play the game, and if you put a gate in front of that you will lose your community. This needs to be changed. Tell me on good thing for the developers or community that removing map drops does? I have hundreds of master missions, I dont need more. |
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" .......... IGN: @Azuriyl or @Bephany
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