Sirus fight is making me quit POE

fix your goddamn game ggg
Why bother finding a Mirror of Kalandra if it can be [Removed by Support]
Killing the Elder or Shaper while following someone's build is like finding a street using google maps - such an achievement!
Still hate this fight with a passion. Lag. Visuals. Bugs. Getting one-shot from off screen when trying to get back to the battle after a death.

It all sucks.
Still an amazing fight, excellent ost. DIE!
https://getyarn.io/yarn-clip/988f3369-4b68-4eb9-bc0e-edfce4c3c950
Wonder if the fight will be reworked, when the next expansion is somehow atlas related?
One can only hope
"
Moridin79 wrote:
Still an amazing fight, excellent ost. DIE!


I like the OST and the dialogue.

I dislike the waiting phases and feel that the spawning is unfair for newer players to learn the patterns. He really isnt as random as he seems...

I think Sirus needs 'frags' like shaper and elder so you can instantly retry once you brick as long as you have the funds.
"
magicdownunder wrote:
"
Moridin79 wrote:
Still an amazing fight, excellent ost. DIE!


I like the OST and the dialogue.

I dislike the waiting phases and feel that the spawning is unfair for newer players to learn the patterns. He really isnt as random as he seems...

I think Sirus needs 'frags' like shaper and elder so you can instantly retry once you brick as long as you have the funds.


That's actually an amazing idea! I genuinely like this. Every conqueror always drops one of their fragments so you can either use all 4 immediately for your sirus or store them or sell them or...

"Best" part is: They won't make these fragments have a slot in the fragment stash tab, so people need to buy more normal/premium stash tabs to store them and GGG can even make some more money there
I had the same problems with Sirus until this league and most of them were just in my head. This is the first league I decided I will deal with the problem and here are some advices for you:

1. Get a moving skill. I used flame dash. This is key for the fight. Without it you're gonna get toast many times.

2. NEVER run away from Sirus (this was my biggest mistake). Always actively search for him by dashing, not walking. Never walk when fighting Sirus. Get on top of him.

3. Understand all his attacks happen in front of him. So, as long as you find the real Sirus and stay behind or just side step him, you can chip him away.

4. You don't need to wait for the area to clear. I just move around a little bit and as long as I can jump bellow him to trigger him, he will clear the area for the fight. Many times I had just a very small area surrounded by black circles and chaos circles on the ground, but it was enough for him to trigger and clear a big circle for the fight.

5. Learn his mechanics. He only has about 4 types in his final form. Once you learn what he does, the "randomness" will magically disappear. But always remember this: he will always try to lock on you and he always attack your last position. So once he starts turning toward you, you just take one step to the left or right and he will beam the air in front of him and you can chip away.

Once you start understanding what he does you will also start finding the real Sirus very fast and start attacking him immediately when he has more clones in the field.

I personally love this fight now, not because of the fight, but because he dropped about 40 EX worth of items this league in about 7-8 runs.

Remember it's mostly in your head. Make the decision to get on top of him and not run away and soon you will start enjoying farming him.

And btw, my build is far from being a boss killer. I actually have to slowly chip him away.
An even better idea imo is to change the sarn arena from an unused zone in a boss practice arena. Sirus almost made me quit too. Not because he is too hard, but because i dont get to practice.

Put an NPC at the gate where you can pay a small fee to practice all the bosses. No drops. No achievements. No exp loss on death. No HC deaths. Nothing.
Let it be the magical VR simulation room or something.

Could even make the difficulty variable. (both below and above the actual boss fight, potentially infinitely scalable with record keeping so people can have their e-peen on a leaderboard)

When that arena is there, feel free to make him (and other bosses) harder. Hard is good, if we get to practice.
Last edited by NonExistingName#1567 on Oct 25, 2020, 9:55:05 AM
The most annoying thing about the fight is how he hides in the sky and farts death clouds but anyone with a good aura support can just walk into the cloud and bring him down instantly, meanwhile everyone else has to actually go through the incredibly tedious mechanics.
"
plaguefear wrote:
The most annoying thing about the fight is how he hides in the sky and farts death clouds but anyone with a good aura support can just walk into the cloud and bring him down instantly, meanwhile everyone else has to actually go through the incredibly tedious mechanics.


You wait like 10-15 seconds, the clouds move and you can start the next phase. What someone can do with a 5 mirror build or an aurabot with them doesn't really matter - then again you seem willing to complain about everything at this point.

Report Forum Post

Report Account:

Report Type

Additional Info