Sirus fight is making me quit POE

Similar situation, I can't see any way to lure the boss away from the staircase either once he goes there, he seems to go there on his own. It's so incredibly frustrating getting clipped by the stairs when trying to dodge his attacks. If there was at least a reliable way to lure him away from the staircase that would be fine, then it would be my fault for sending him there, but there doesn't seem to be.

Sorry but this is not a fun fight. Looks cool visually though, but the mechanics are just a fail.
amazing fight ! slave driver spectres run everywhere and almost instantly die in storms before i even get to the boss zombies golem dont care easy to ressurect in fight but specific spectres no chance

soo boss design will make me not wanna play end game
and red maps drop rate in atlas and metamorfs will make me dont want to play league lets see what wwill make me want to play different game :) (i will finish it once to have it all unlocket at standart at last)
Last edited by Scorpion969#1153 on Dec 26, 2019, 9:48:29 PM
Bye, go play wow war front where you cant lose and enjoy your life =3
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gharnef wrote:
rng atlas progression + shit boss = 10/10 will not try again try better next league ggg. This ain't it.


Neither of those is a league mechanic... its part of the main game now...
As a spectre summoner, Sirus fight is the most BS fight ever. Every time I fight him, when I die to one of his attack that I could actually dodge, I was like fine, fair game. But the storm. The fucking storm. I fucking hate the storm. Can a boss fight BE a boss fight and not fighting against the bullshit environment hazard and visual mess please? Give Sirus more threatening abilities, but don't put bs environment hazard. And now I know why summoners switch to skeleton instead of spectre this league. Fucking pos spectres keep suiciding into the storm. I used to think the mastermind fight is the worst boss fight in its initial state. Sirus fight is 100x worse.
I just got to this fight for the first time and I'm pretty annoyed. Giant storm sitting on the doorway and some 1-shot mechanic I can't even see from Sirus himself.

I've been playing the game so much since the league start but I think this fight just demoralized me to the point that I don't know if I want to bother anymore lol.
Last edited by glasgowsmile#3332 on Dec 27, 2019, 2:40:45 PM
This fight is just designed poorly.

1. One-shot mechanics that have zero/almost no tell (meteor rain spell - note, not the cage or maze, those are fine).
2. Insanely large arena that he can teleport to without any minimap icon to show his current location. If he teleports from the starting middle area to the north and spawns a storm, you have to HOPE you don't pull it the wrong way.
3. Storms. Yeah, I understand the gimmick of baiting them away so you can get back under him. But it's a boring, un-intuitive mechanic. Additionally, storms have a much larger area of effect than is visually shown.
4. The boss in invulnerable more than it can take damage.

GGG you did an amazing job with the guardians, the shaper, the elder (and uber elder) and the new Elderslayers. You can fix this fight, but you need to admit you messed up and tone some of the bullshit/unfun down.

As it is, I'll kill it once and never again, but only when I can instant phase him or I'm playing a build that can out-regen the clouds.
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Toadkillerdog wrote:
This fight is just designed poorly.

1. One-shot mechanics that have zero/almost no tell (meteor rain spell - note, not the cage or maze, those are fine).
2. Insanely large arena that he can teleport to without any minimap icon to show his current location. If he teleports from the starting middle area to the north and spawns a storm, you have to HOPE you don't pull it the wrong way.
3. Storms. Yeah, I understand the gimmick of baiting them away so you can get back under him. But it's a boring, un-intuitive mechanic. Additionally, storms have a much larger area of effect than is visually shown.
4. The boss in invulnerable more than it can take damage.

GGG you did an amazing job with the guardians, the shaper, the elder (and uber elder) and the new Elderslayers. You can fix this fight, but you need to admit you messed up and tone some of the bullshit/unfun down.

As it is, I'll kill it once and never again, but only when I can instant phase him or I'm playing a build that can out-regen the clouds.


Nobody likes this fight dude like I'd be HONESTLY surprised if the guy who made it even remotely comments on it cause this is...just no no no what the fuck is this disaster.
Dys an sohm
Rohs an kyn
Sahl djahs afah
Mah morn narr
I got to the fight later than others due to not being able to take holiday until right before Christmas. After my first try of the fight I immediately gave away all of my gear and exalts and told him i'm done playing the game until they fix this absolutely rediculous expansion. I wasn't angry or frustrated but I have a hundred better things to do than try to squeeze my very little fun time into the extremely tight build niche that GGG has deemed capable of killing this boss. Up until I saw for myself (unfortunately as a melee) just how absurd, bugged and trash this fight was, I was having huge amounts of fun, even if I could have killed Shaper and Red elder several times over by the time I even popped the Sirus fight.
Last edited by Vampyress86#5708 on Nov 12, 2021, 9:06:04 AM
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Jimmos7 wrote:
Similar situation, I can't see any way to lure the boss away from the staircase either once he goes there, he seems to go there on his own. It's so incredibly frustrating getting clipped by the stairs when trying to dodge his attacks. If there was at least a reliable way to lure him away from the staircase that would be fine, then it would be my fault for sending him there, but there doesn't seem to be.

Sorry but this is not a fun fight. Looks cool visually though, but the mechanics are just a fail.


Gotta say...

Spoiler




... it is.
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