Sirus fight is making me quit POE
" Well, 1% of what? 1% of all the players that make an POE account? 1% of the players who make it to red maps and actually confront endgame content? If it was the latter i'd say you are right but that's not the case. The only way to push a casual like me into the 1% is by bloating the playerbase with people who never really played the game. With people who stopped halfway through the story or just barely finished it. Basing arguments about endgame content largely on a playerbase where 90% never even attempted to get that far isn't a valid argument. If you want to make an argument for Sirus being to hard you have to look at all the people who actually attempted to fight him a few times and check how many of them failed all/most of the fights. Saying Sirus is too hard because only 10% of the playerbase can do it is completely nonsensical given that only 30% of the playerbase even make it past act 10 kitava. From that perspective it's plausible that the 10% who reach Sirus are also the 10% who beat him and if everyone who attempts him beats him he can hardly be a problem. As for your reaction time argument, from what i know the average reaction time that experts use to analyse car crashes and the like is 1,5 seconds. But here we are talking from the total time it takes from recognizing the (unexpected) danger over moving your foot to another pedal and pressing it. In Sirus case you know when the "DIE" beam comes long before he even says "DIE" because his skill rotation is always the same and all you have to do is to press your movement button where you're finger is waiting anyway. If you want to tell me that a healthy person in it's twenties (or even thirties/fourties) can't do that then sorry but i don't believe that until you show me medical statistics and data that proves that. As for the people quit the game because of it argument. People always quit the game all the time for all kinds of reasons. In 90% of the cases their quitting lasts's until the next league. If it was anything more i trust that GGG would notice the problem and try to solve it. They don't need armchair generals who don't know the actual data beyond stream numbers to help them with their game design decisions. POE wouldn't be what it is today if GGG was as clueless as people here like to think. Last edited by Baharoth15#0429 on Aug 18, 2020, 12:29:33 PM
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"It wouldn't be the first time Fruz discredited a good build because it had a Herald on it. |
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" Fair enough, viper strike is not the worst skill as it has some DoT, but it's definitely not one of the good ones for the fight either imo. " I'm not expecting you to back that [removed by me] claim, I guess I'll just think it's funny (and [removed by me] also, which makes it even better). There is clearly something you did not understand before you felt the need to answer by the way (in case you did not know). SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading. Last edited by Fruz#6137 on Aug 18, 2020, 2:12:19 PM
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" Just wanted to say that it took me three times, but on my third attempt I got it. And I agree that the grind to get to him can be a smidge annoying before you get 'er done. But boy, is it satisfying having accomplished it. - 0 * - < _ > - * 0 -- 0 * - < _ > - * 0 -- 0 * - < _ > - * 0 -- 0 * - < _ > - * 0- 0 * - <
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I just can’t see anything in that fight. No issues visually with any other game; just PoE, which is often a visual mess.
I have a lot of work to do improving my skill against AL8 Sirus (I can do him at lower levels, although I need the right builds and it’s not deathless). But he’s a misshapen spiky glowy man and it’s a nightmare to be able to do things like figure out which direction he’s facing. I don’t really care how many people have overcome this visual barrier; it’s just plain frustrating, not a fun type of challenge, and possibly not intended. We're all in this leaky boat together, people.
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" Amen to that! |
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Last phase is just garbage. Who ever decided to make it this way is just a sadist and should keep his kinks out of the game. I cant imagine any sane person to consider his last phase "fun" ...
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After fighting Sirus over several leagues/characters, I think a huge issue with the fight is that the majority of the difficulty depends on if you can tank his "die" beam or not. If you can survive it, then the fight isn't that bad. If you can't, then you need to be extremely careful with positioning and dodge each and every beam that he spams out with very little warning.
The issue that leads to is that surviving the "die" beam is less about EHP and defensive layers, and more about having immunity to corrupting blood and shock. If you are immune to both, you can half-ass the fight with a 5000 HP character. Sirus has some other deadly attacks, but everything else is actually telegraphed. In practice, you have a fight where most of the player base needs a jewel with a specific corruption on it in order to not die, and this isn't actually explained anywhere. |
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Easier to just skip it and let others pay you. It's the only fight in the main endgame game I skip even with mirror gear. Note that I don't consider Uber Elder and Atziri as part of the main game. That is side content. Sirus is integrated into mapping so he always comes up again and again.
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Thats the way id do it if i was leveling a character past 97.
Honestly This is one of the main issues I have with life vs es in this game too. An awful lot of ci and low life characters have the ehp and resistances to just face tank the random bullshit. But a life character sitting at 6-7k can't afford to risk potentially being hit by a boss that shows up every 30 - 60 maps. Die once and most of the exp you got is pissed away. He is just needlessly frustrating. Why cant the conquerors just drop a fragment of sirius that we can trade? Why are we forced to either run him mid level or skip him and his rewards? Last edited by Saltychipmunk#1430 on Aug 21, 2020, 8:53:07 AM
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