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No delve boss fix? Freezing causing them to literally never phase and completely breaks the node. Plenty of reports on this and no fix.
Have you considered that maybe they don't know how to fix it yet? Troubleshooting code can take a lot of time depending on the issue.
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Posted byLord_Izanagion Oct 21, 2019, 10:59:44 PM
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"
MAJOR ISSUES THAT ARE NOT GOING TO BE FIXED:
- Portal beside or on top of pump;
- Monsters attacking players outside the lanes;
- Monsters ignoring lanes and going to pump;
- Physical bears can't be stopped/slowed and ignore players/towers/minions/etc;
- Blight ranged mobs firing 7667567568 projectiles at the same time from offscreen;
- Alched blight maps doesn't counting towards achievements;
- Blight map drop rates.
GG GGGcent. No support pack for you this league.
First of all, have you ever considered that maybe they're working on all of these things and just haven't found a way to fix them yet? Also, some of the things you mentioned may be intentional, like the ranged mobs being op for example. You're literally just complaining about nothing without putting any logic or thought behind it.
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Posted byLord_Izanagion Oct 21, 2019, 11:01:32 PM
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"
"
MAJOR ISSUES THAT ARE NOT GOING TO BE FIXED:
- Portal beside or on top of pump;
- Monsters attacking players outside the lanes;
- Monsters ignoring lanes and going to pump;
- Physical bears can't be stopped/slowed and ignore players/towers/minions/etc;
- Blight ranged mobs firing 7667567568 projectiles at the same time from offscreen;
- Alched blight maps doesn't counting towards achievements;
- Blight map drop rates.
GG GGGcent. No support pack for you this league.
First of all, have you ever considered that maybe they're working on all of these things and just haven't found a way to fix them yet? Also, some of the things you mentioned may be intentional, like the ranged mobs being op for example. You're literally just complaining about nothing without putting any logic or thought behind it.
White knighting much? all of those items were reported in bug reports.
About the ranged mobs: the Blight video says plain and simple that MONSTERS ONLY ATTACK PLAYERS IN LANE. In actual game they attack players OUTSIDE LANES AND OFF-SCREEN. A GGG staff member said this was intentional that they changed during internal test. I say bullshit, they released that without acknowledging the players... How many RIPs because they ommited that information and now don't know how to fix this bug and say "it's working as intended"?
You have no logic in your white knighting.
"There's no thing like random one-shots in this game. You only die because you take 353,456,237 hits in 0.2 seconds."
"The best items in the game should not be crafted, they should be TRADED." - Cent, GGG
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Posted byfrostzor27on Oct 21, 2019, 11:13:27 PM
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"
MAJOR ISSUES THAT ARE NOT GOING TO BE FIXED:
- Portal beside or on top of pump;
- Monsters attacking players outside the lanes;
- Monsters ignoring lanes and going to pump;
- Physical bears can't be stopped/slowed and ignore players/towers/minions/etc;
- Blight ranged mobs firing 7667567568 projectiles at the same time from offscreen;
- Alched blight maps doesn't counting towards achievements;
- Blight map drop rates.
GG GGGcent. No support pack for you this league.
(2-3-2019) Buff underused skills (3.23?!)+ selfcast, stop nerfing defense, build in threshold jewels (3.23?!), implement D3-style looting, add death log + MTX preview, actually rework flasks, stop balancing around the .01%, unnerf Harvest, ADD NEW WAYS TO LEVEL, finally implement Loot 2.0
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Posted byAshrielon Oct 21, 2019, 11:20:23 PM
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Dankness!!
(Steam)MickeyDankMouse
(PSN)MickeyDankMouse
(Xbox)MickeyDankMouse
-MickeyDankMouse-
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Posted byMickeyDankMouseon Oct 21, 2019, 11:21:07 PM
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They already said not going to happen this league. Too busy working on 3.9 and 4.0
Yes, they have said that, in direct contradiction to Chris who said "I can turn a league on in 5 seconds". So much for that!
(2-3-2019) Buff underused skills (3.23?!)+ selfcast, stop nerfing defense, build in threshold jewels (3.23?!), implement D3-style looting, add death log + MTX preview, actually rework flasks, stop balancing around the .01%, unnerf Harvest, ADD NEW WAYS TO LEVEL, finally implement Loot 2.0
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Posted byAshrielon Oct 21, 2019, 11:23:44 PM
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Thanks GGG!
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Posted byBanthar862on Oct 21, 2019, 11:52:32 PM
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- Reduced the impact on performance when using Multistrike, Spell Echo, Unleash, Blastchain Mine Support and High-Impact Mine Support.
- Corrupted Blood now plays audio each time it is applied to a player.
Imprinted Beasts and Bestiary Orbs can no longer have skin transfers applied to them.
- Fixed a bug where you would respawn in town after dying in the Uber Elder encounter. You will now respawn in your hideout if you opened the portals from your hideout.
- Fixed a bug where Fog of War on the Subterranean Chart could sometimes restrict view of connected nodes if they were very far away.
Thank you!
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Posted byBratwurstsalaton Oct 22, 2019, 12:26:57 AM
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No Buff altas maps in drop Bligted map = Dead League boring.
Blight League = Standard League
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Posted byKGabQron Oct 22, 2019, 12:49:08 AM
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No Buff altas maps in drop Bligted map = Dead League boring.
Blight League = Standard League
agree
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Posted bydaleyycon Oct 22, 2019, 12:59:04 AM
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