Performance Hotfix Deployed

Regarding performance: "Wild Strike(lightning) + Ancestral Call" or "Glacial Hammer + Winter Burial(threshold jewel)" are causing lags when they hit a lot of monsters inside proximity shield (when character is outside of the shield).
retired from forum because of censorship and discrimination
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dostov wrote:
Does this mean that Blight is almost out of beta and ready to go live?

bro it's only 3 weeks ok? so not yet, wait til 3.9, then sure

(vorici still crashing the game LUL)
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neptune81 wrote:
Thanks GGG for improving and fixing the game.

I encounter a bug in Jun‘s underground area almost every time . The game crashes to desktop when the syndicate member appears. There is no message box or something, it simply crashes. Maybe you can internally test that scenario.

I had this crash too. There was a small error message about a 2D texture or something, can't remember well. Got this from the Event Viewer, hope it helps:

Application Error
Faulting application name: PathOfExile_x64.exe, version: 0.0.0.0, time stamp: 0x5d894d13
Faulting module name: KERNELBASE.dll, version: 10.0.17763.737, time stamp: 0x7416f3ae
Exception code: 0xe0000002
Fault offset: 0x0000000000039129
Faulting process ID: 0x1f6c
Faulting application start time: 0x01d573ceee91c8e1
Faulting application path: C:\Program Files (x86)\Grinding Gear Games\Path of Exile\PathOfExile_x64.exe
Faulting module path: C:\WINDOWS\System32\KERNELBASE.dll

yebo yes
awesome, ive noticed this "exponentially slower" thing a few times now
When it was at its worst, we were not talking FPS anymore we were talking Frames Per Minute

glad its fixed!

logging in to try it now!
Last edited by poggazoo#2440 on Sep 26, 2019, 2:59:34 AM
Great Work! Thanks :)
So "deployed" means "will be deployed", hopefully later today?

"that we can immediately improve, which will prevent the stuttering and slowdown that can occur when the game server instance is consuming far too much CPU. We expect to have these deployed today also."
Last edited by h3h3sucks#6260 on Sep 26, 2019, 3:45:04 AM
Pre-patch I had 144fps (with 144hz monitor) with Vsync enabled.

Now, after-patch, same settings. I get 60-70fps.

Nice patch. You just cutted my fps by half.

Good job GGG.
HIGH MEMORY USAGE FIX PLEASE !

Can't wait for the promised post on (by the end of the week, probably tomorrow) what you gonna do about this and other issues you have highlighted in your recent "What we're working on - Blight W3" post.
Stupid PoE2 Particle System Patch...

New mute system is another hot garbage.
After patch.

Opened map and after a couple of quick mobs I crashed in Washington DC
" " " " " " " " " " " " " " " " " " " " " " " " " " " " " Texas
" " " " " " " " " " " " " " " " " " " " " " " " " " " " " California
" " " " " " " " " " " " " " " " " " " " " " " " " " " " " United Kingdom

Oh well, kinda what I've grown to expect.

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