Performance and Stability

its very bad engine!u fix some game skill looks or moves or whatever making them eat our gpu.and with evry update its going wose and worse.next expansion i need best pc what i can get to play 6 or 7 years old game...
i like game how it was some years ago...i dont need uber cool graphic to play.
and in thes blightmaps they cud add evry min some stop timer on 20 sec.bcoz with 1 fps i cant eaven move not saying anything about upgrade any tower.
Last edited by mxxxxv#7288 on Sep 20, 2019, 4:54:28 PM
My favorite build type is minion builds which is basically what I play this game for. I don't know why you low key blamed summoners and minions with performance and stability issue. That being said if minion builds become trash tier by next league, it will further prove the incompetence of the company's ability to correctly addresses the real problem.
Performance and stability issues have always been existing long before you created Blight league which forced people to play minion builds to counter hoards of over-stacked monsters with our own minion armies. I have experienced countless d/c and crashes since Beast and Incursion league. It is simply always an issue which you guys did not take priority of probably because people who had the issue were minority.
Hi i just crashed in a zana map when a legion-monolith has been spawned about 30 secs into that. Going back in crashes it again (even died while crash message popped),
i was wondering if the crashlogs are sent automatically? Hopefully they are, i cant see anything in the firewall though
Thanks

btw its one of those "message-popups" graphics crash, and im using
the latest Radeon driver
Also happens in researchlab syndicate
Last edited by IceslayerVixxun#5687 on Sep 20, 2019, 5:06:21 PM
"
Miztin wrote:
My favorite build type is minion builds which is basically what I play this game for. I don't know why you low key blamed summoners and minions with performance and stability issue. That being said if minion builds become trash tier by next league, it will further prove the incompetence of the company's ability to correctly addresses the real problem.
Performance and stability issues have always been existing long before you created Blight league which forced people to play minion builds to counter hoards of over-stacked monsters with our own minion armies. I have experienced countless d/c and crashes since Beast and Incursion league. It is simply always an issue which you guys did not take priority of probably because people who had the issue were minority.




i think...now they bleming themselfs>why we upgraided minions and summoner :D
Seeing this after losing 3 red blight maps

Next league:
league machanic 7 phase single boss fight
rework and buff Flameblast
It may be a laggy league, but it's fun as fuck. Way above my expectations. Haven't done many blights in high maps yet, maybe it gets worse then and I will mind? But for now, it's worth it :P
Im only one who smells incoming nerfs to skills and mechanics? Similar to CoC nerf, performance would be excuse... I hope to be wrong.

Its so funny and sad same time. They dont want to give us even partial shadow disable option or other visual adjustments.

All i read here was mainly about how servers cant handle. And engine is "perfect", just need to nerf game mechanics. If you mean just for Blight mechanics, yes for sure, this is too much. But dont nerf skills like you did with Coc.

Like what about me? Im having FPS drops from regular monsters in regular maps, not even Blight mechanics. Monsters are invisible in the beginning or when u face new type of monster, like is loading something on already fully loaded map, and dropping fps like crazy. What did you do GGG? U changed something and is causing insane stuttering for me. Playing phys Cyclone, so no... not minion build to blame this. This issue is from last patches, maybe after 3.8 not sure.
Last edited by Joleco#5268 on Sep 20, 2019, 5:47:35 PM
We learn from mistakes some people never learn so they blame :D
Some people dont know what programming is...
Last edited by Bukowina#1446 on Sep 20, 2019, 5:43:20 PM
Hope these performance issues can be solved , I had to quit the game due that for me was unplayable, constants lag spikes, crashes etc... I really like this game but as I told , it's currently unplayable.
Just my 2 cents here.

Your model of pumping out 4 leagues per year has stretched things to the limit.

You need to pause and make a performance overhaul to address unresolved issues that keep piling up with each league.

As someone else suggested on this thread, bringing back Legacy for a 13 week stretch might give you the time to deal with the issues which have created a negative trend in playerbase for the past year.

Without a significant increase in performance and the resolution of persisting gameplay crashes (especially since betrayal) things will keep spiralling out of control until the game becomes completely unplayable (which is already the case for a significant percentage of players.)

This game has a loyal player base which has supported you for a long time and is willing to support you through this as well, but not without a gesture that shows that you are not only aware, but alarmed by the situation and have made performance issues and crashes your top priority.

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