How the Blight Launch Went

For me it was the worst. Game kept on crashing for the whole party 1 hour after launch. Took like more than an hour. Was unplayable.
𝐈𝐫𝐨𝐧 𝐇𝐢𝐝𝐞𝐨𝐮𝐭 𝐑𝐞𝐯𝐨𝐥𝐮𝐭𝐢𝐨𝐧: https://ironhideout.net 🪽
𝐋𝐚𝐜𝐞𝐫𝐦𝐚𝐧 𝐁𝐮𝐢𝐥𝐝 𝐫𝐞𝐬𝐮𝐫𝐫𝐞𝐜𝐭𝐞𝐝: /view-thread/2875553
𝐌𝐲 𝐇𝐢𝐝𝐞𝐨𝐮𝐭𝐬 𝐓𝐡𝐫𝐞𝐚𝐝: /view-thread/3483665
𝐌𝐲 𝐏𝐚𝐢𝐧𝐭𝐢𝐧𝐠𝐬 𝐓𝐡𝐫𝐞𝐚𝐝 (𝐔𝐩𝐝𝐚𝐭𝐞𝐝❢): /view-thread/3263906 | 𝐃𝐢𝐬𝐜𝐨𝐫𝐝: pegasusrider
𝐇𝐨𝐬𝐭 𝐨𝐟 𝐈𝐫𝐨𝐧 𝐇𝐢𝐝𝐞𝐨𝐮𝐭 𝐂𝐨𝐦𝐩𝐞𝐭𝐢𝐭𝐢𝐨𝐧𝐬 𝟓-𝟔-𝟕-𝟗-𝟏𝟐 𝐚𝐧𝐝 𝟏𝟑: /view-thread/3519150
Outside a bugged Blight map - enjoying the league thus far. The tower defense mechanics are pretty smooth and fun to play =)

I must be lucky, haven't experienced any disconnects or crashes since league start.
Last edited by Ripperjk#0172 on Sep 8, 2019, 9:35:32 PM
Hope that things can get better for the people with frame-rate problems without significantly simplifying the encounters. I'm having no tech problems myself this league and I'm really starting to enjoy the blighted maps. Would be a shame if they had to be cut down a lot in terms of monster numbers to accommodate struggling PCs and most likely XBOX and PS consoles as well.
nice
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no crashes for me. Went great. And I really enjoy the blight encounters. I'm not at the mapping part yet so I have not done a blight map but so far so good.
WTB new zombie and skeleton and specter MTXs, PST.
I dont know why but everytime i enter hideout with /hideout, I end up at the original portal spot, even that I edited my hideout to move the portal to another place
Seems to be all over the place. For me it has been pretty smooth overall.

Had one crash the first day and since then I have not even had a disconnect. Have the hideout issue, where it does not put me in the right place. Also had a Delve that went the wrong way and one that was blocked completely.

So, nothing really major to complain about, yet. Last league had all kinds of issues. So this has been pretty smooth.
A common mistake that people make when trying to design something completely foolproof is to underestimate the ingenuity of complete fools.
"
duongstream1312 wrote:
I dont know why but everytime i enter hideout with /hideout, I end up at the original portal spot, even that I edited my hideout to move the portal to another place


Think that has been a pretty common issue. I have seen the same as well.
A common mistake that people make when trying to design something completely foolproof is to underestimate the ingenuity of complete fools.
Blight league is really fun, I've really been enjoying it so far - thanks GGG!

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