How the Blight Launch Went

Honestly one of the worst league launches, endgame league mechanic isn't even playable without crashing.
Only real bug ive noticed is that the hideout waypoint doesnt work, always spawn at the original waypoint location.

Very stable launch indeed.
considering that blight portals/paths are strongly tied to RNG the endgame of this league is abysmal not to mention the lack of blighted maps.. good thing I set my challenges down to 24 this league.

and I don't care if you're lucky in your own situation.
"Parade your victories, hide your defeats. Mortals are so insecure."

Once you break the cycle of fear no angels or demons can whisper you their sweet nothing words.

Retired since crucible.(Not a free tester anymore for a multi billion dollar company).
Last edited by Xystre on Sep 8, 2019, 9:44:54 PM
I can't stay in-game for longer than 5 minutes without a disconnect.
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LL BV Trickster - /1699146
CoC Quill Rain - /1668121
Yeah well.. launch was okay... nothing more.. league concept is amazing.. but not tested enough..

crash instance 4 tim on 5....

also you should reduce number of mob or lane during encounter and make them harder instead since your server cant handle what is happening...
🆃🆆🅸🆃🅲🅷.🆃🆅/NForceTV (🆀🅲/🅴🅽 🆂🆃🆁🅴🅰🅼)
Being forced to look at the graphic "How the blight launch went" after being ONCE AGAIN disconnected from another high value map after trying to open a blight chest is what made me post here. Let's not even mention delve encounters not working properly .. where is the puke emoji when you need it most :(
Not my game anymore. | michaelstrangefoundationdotorg | r>=0
I'd love to be given the opportunity to crash on a blighted map, but haven't seen one yet due to your unending stubbornness to let players engage in the content by choking us out with artificial rarity. You design these leagues and bosses and then only a few hundred people engage in it. On the most recent Baeclast you were cornered when it was acknowledged that the rolling in of the Synthesis items/bosses were as rare as Untainted Paradise, which was "admittedly too rare" and "might have to be dialed back". Yeah, you guys seriously need to chill when it comes to actually limiting this stuff, and release the reigns so that not only the top 5 streamers on Twitch who play for 20 hours a day are the ones getting to play this game. Your trade API is a living nightmare by the way.
(2-3-2019) Buff underused skills (3.23?!)+ selfcast, stop nerfing defense, build in threshold jewels (3.23?!), implement D3-style looting, add death log + MTX preview, actually rework flasks, stop balancing around the .01%, unnerf Harvest, ADD NEW WAYS TO LEVEL, finally implement Loot 2.0
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Walltrigger wrote:
Only real bug ive noticed is that the hideout waypoint doesnt work, always spawn at the original waypoint location.

Very stable launch indeed.


Yea, it is a little annoying but all in all could be worse.
Saved
"smooth" ...? I have never had this many crashes and lag spikes on your game ever since all of the previous leagues. Orb of Storms and Wave of Conviction with Unleash has caused me to crash the client more times than I can count and constantly disconnected from too much lag from party play. Pretty smooth huh?
🔷🔶🔰🌀✨Standard>Leagues✨🌀🔰🔶🔷
🔷🔶🔰🌀✨Make trade like the Grand Exchange from RuneScape✨🌀🔰🔶🔷

Let us zoom out more. Bring back 32:9, Heist Alt Quality Gems, Gear Enchanting, Prophecy, Metamorph & Crucible. Stop removing content from the game. Stop nerfing everything. Stop making the game slow
I know the rework of the Hide outs so they could deal with map spawning, via the masters probably has a lot of code changes, but OMG please work to fix the freaking way point issue, or at least fix it so it stops disappearing half the time.

oh want to go to town for fusings, just replace the way point so you can get to town. I know it's not an instance crash, but it's super annoying.

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