[3.10] Gryph's Volatile Dead Necromancer || Fun, Medium Budget, Tanky, Millions of DPS

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jaksna wrote:
I've been lurking and swapping passives all day and made some changes -> life sustain is easy, sometimes I even manage to get some ES back (without Glorious Vanity/Kitava's Teachings/MoM).
Had to ditch Flammability curse to be able to put in Discipline.

1) A bit of more quality of life, u can link ball lightning with your GMP/Unearth setup to get even more balls -> more life on hit.

2) I use Frostblink instead of Flame Dash coz u can cast it during Cyclone without cast animation -> big speed boost :D

Have a question about golems, whats the purpose of Lightning Golem, how does the att speed help us. Isn't Chaos Golem better?

And another question, how to built Anger in, theres not enough skill gem slots :D
Need 3 more gem slots after I 6L the staff to be able to put in all the auras with Enlighten (2 slots without Enlighten)


I actually just swapped BL to my GMP setup but uggghhh the game freezes in my hideout every time it goes off.

I have been heavily considering frostblink instead of flame dash for the same reason. Instant cast and boosted distance. Still shorter than flame dash however which can be awkward sometimes.

I'm currently off of Corpse Pact Ascendancy due to how hard it is to sustain with it active and so need some attack speed to help offset NOT having CP. Thus: lightning golem. It's just to make CWDT proc more often. I'll eventually drop one or both golems for the additional socket space and passive point I suspect.

GMP+Unearth will be dropped once I respecc into Corpse Pact. I have it now to offset the slower CWDT procs and VD corpse consumption. With CP CWDT will proc much closer to cooldown and be able to keep up with VD and then it won't be needed anymore.
Wouldn't the charge annointment reduce the damage scolds bridle does to us thus affecting the CWDT procc rate? With 12% phys mitigation i am not proccing often enough, losing around 0.3-0.5s between each procc. My cyclone caps at around 8.4-9aps. Are you managing to reach the procc rate? Maybe the issue is MoM reducing the damage by 30% thus glorious Vanity will be a big dps and sustainability boost in that sense right?
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sotirislouca wrote:
Wouldn't the charge annointment reduce the damage scolds bridle does to us thus affecting the CWDT procc rate? With 12% phys mitigation i am not proccing often enough, losing around 0.3-0.5s between each procc. My cyclone caps at around 8.4-9aps. Are you managing to reach the procc rate? Maybe the issue is MoM reducing the damage by 30% thus glorious Vanity will be a big dps and sustainability boost in that sense right?


Yeah Glorious Vanity is huge. I dropped MoM immediately after.

I have also specc'd back into Corpse Pact. Had to get a new amulet to cover the lost resists. :P It's good now so long as I am in combat. Out of combat...not so much as it VERY quickly ramps up the APS and self damage.
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Yeah Glorious Vanity is huge. I dropped MoM immediately after.

I have also specc'd back into Corpse Pact. Had to get a new amulet to cover the lost resists. :P It's good now so long as I am in combat. Out of combat...not so much as it VERY quickly ramps up the APS and self damage.


Capping resists has been ROUGH to say the least hehe. I also dropped cahos golem to have more proc and will drop stone golem to have more sockets as soon as i get glorious vanity, that should skyrocket my sustain. I love the build and thank you for creating it. Awesome guide as well.
Great build, running it at the moment and cutting through delirium mobs like butter. Needed a bit of planning with talents to get regeneration/leech up as it was hard to sustain life at the begining but now it is smooth sailing.
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The following 3-4L is for our offering and Golem(s). Level this setup as high as possible (ideally level 21)
CWDT - Bone Offering - Summon Stone Golem - Summon Ice Golem or Summon Chaos Golem


so if i want to use 2 golens i should allocate golem commander on tree?
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jabeleta wrote:
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The following 3-4L is for our offering and Golem(s). Level this setup as high as possible (ideally level 21)
CWDT - Bone Offering - Summon Stone Golem - Summon Ice Golem or Summon Chaos Golem


so if i want to use 2 golens i should allocate golem commander on tree?


Yes if you want two different golems you'll have to. It's 1 point with intuitive leap socketed.
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Gryphenprey wrote:
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jabeleta wrote:
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The following 3-4L is for our offering and Golem(s). Level this setup as high as possible (ideally level 21)
CWDT - Bone Offering - Summon Stone Golem - Summon Ice Golem or Summon Chaos Golem


so if i want to use 2 golens i should allocate golem commander on tree?


Yes if you want two different golems you'll have to. It's 1 point with intuitive leap socketed.


worth it?
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jabeleta wrote:

worth it?


Short term: yes. As you get better gear and better sustain, I'd eventually drop it.
Great build man. Been leveling with spellslinger and just finally managed to buy a martyr and 6 link it myself. Build feels great and is super fun. I allocated MoM to sustain better but now my cyclone seems to stutter and im not able to cast it continously due to the mana issue. Any ideas on how to solve this issue?
I have 231 unerserved mana with zealotry and hoa up.

Last edited by TYZILLA1#6439 on Mar 18, 2020, 11:15:41 PM

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