3.7.1 Patch Notes
Can you fix the volume of skill effects??
| |
I hope it fixes the rubberband thingy, porting me back over and over over again, hard to play when u can’t move
| |
Reduced the damage of the Bloodblessed Conqueror's "Red Wave" skill.@
Red mist of death getting nerfed? Also can something be done about the sheer amount of crashes thats been going on. One cannot help but wonder how such a lust for loot can affect a persons mind. Although these exiles appear to be our salvation, it would not take much for them to turn on us as easily as they fight gods and demons.
|
|
Still no shield charge fortify fix for wand users? :<
| |
Even with the /recheck thing, I still cant get the achievement for the 1 or 2 socket but I do have the recipe, am I missing something ?
| |
Good!
|
|
Reduced the damage of the Bloodblessed Conqueror's "Red Wave" skill.
Reduced the damage and area of effect of the Bloodblessed Conqueror's targeted ground explosion skill. Reduced the overall amount of damage that the Ritemaster Decapitators deal with all of their skills. Reduced the overall amount of damage that the Roc Sentinels deal with all of their skills. Reduced the damage of the Roc Sentinel's Decelerating Projectiles and the subsequent explosions. Yes! Getting 2 shot while having steelskin fortify 5k+ life and channeling with infused channeling from loegion mobs in a t7 map is just a bit to much to handle when playing melee atm. IGN PutzyPS
If u need me for anything u can pm me ingame or send me a private message :) | |
" O.. my.. god... That! was! necessary!! These Blood-Skills literally oneshottet everyone |
|
" I heard GGG had playtesters... ...I was lied to. |
|
Vaal Legion's attacks are all OP somehow. When I see Vaal, I don't unfreeze. It is good to know they will be nerfed.
But what about random crashes? For example, when idling in the hideout? |
|