3.7.1 Patch Notes
" I think this bug has not the highs Prio, because there is a Workaround for it. Just can restart the Game 2-3 per Map... Im thankful for the Bug fixes you done for us :D Only a few more and this could be the best league yet. Until than, happy restarting. Last edited by Wetia on Jun 13, 2019, 5:15:47 AM
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" To add my thoughts. Thank you to the devs for their continued support! | |
" So thats why Sweep felt way worse than pre 3.7. Now if only you could tone down the new visuals to subtle with small sparks how they were before. The new graphical effect on Sweep just hurts my eyes too much, up to the point where it's almost unplayable. :( | |
I do not see here a fix for the trapped essence mobs that cannot be released
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The red Wave damage is insane for me currently.... but the worst part is , that i dont see it coming. It's just there for me and i'm dead xD
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" Hum i don't use multistrike and i have 100% accuracy with the node and i was also having this issue, very often mobs didn't took any damage of swings. But i love the visual effect, its less dizzy than playing cyclone and give a good feeling of sweeping^^. For the Big red Damage on LEgion mobs, i think the damage is fair, i never get hurt badly with it, the only issue is maybe thant the damages start to soon, almost before the wave is released. But its visual so players should use their movement/dash skill to avoid it, with what we get now its pretty easy to run away. Last edited by Bakudan on Jun 13, 2019, 6:42:59 AM
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Red Shit doing Damage before it visually appears (or in the same split second) is still not fixed :(
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spell echo+unleash work seem to work, but when i hold down move and use a skill with them, the spell echo doesn't work.
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" May I ask for the reason not having an ssd while having such an expensive/potent rig? I'm really interested to know. | |
reduce the damage again and again the hc players still cried and GGG listened to them :)
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