sweep and multistrike not working together does not hit on the second and third strike
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Posted byHazeroxon Jun 10, 2019, 10:33:29 PM
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We've seen a few players request that we increase the visibility of Legion icons over monsters, generals and chests as well as adding them to the minimap. One of our earlier iterations of the Legion league included symbols for monsters, chests and generals on the minimap. During playtesting, we found that it felt really bad, as people would spend most of their time looking at the minimap rather than focusing on the combat in front of them.
Due to this, we entirely disabled minimap icons for anything that had a Legion reward. This lead to issues where players would release some monsters with rewards and then end up forgetting where they were which resulted in sometimes missing rewards. This also didn't feel great.
Our next iteration involved adding minimap icons but only after Legion enemies had been activated. This is where we're currently at with minimap icons and is the best of the three scenarios we tried.
I think that's the wrong side to approach this problem (although we already are looking at the minimap during play). The problem people request to solve is missing special reward encounters from monolith since there's just a tiny bit of time to explore. You can approach this in a twofold way.
First, you've had Catarina and Vorici "arrow guides" pointing players at the required direction from the master (before Betrayal). Tora, on the other hamd, has had an arrow guide leading from player to the target.
So what's holding you from signaling the player in a similar way a vector to the reward encounters from the monolith, so players will at least know how many rewards are available and make somewhat informed decision to pursue these? Like, when monolith is activated, there can be a brief (1-2 seconds) beams/sparks/tendrils/spikes that point from the monolith to said encounters. Thus, people will be able to decide where to go first (and be more informed in general). If these required final targeting, you've got Tora-way target vectoring.
Second, you can add some time in the activation phase for freing legion monsters and/or freing reward encounters. That'll help slower characters to have more fun with the encounters (let's be honest, most players don't know about clearspeed-meta, and it's not right to penalize them hard just for that).
With these 2 ways combined, Legion encounters will be more fun since players will have their targets and will be able to formulate a strategy, while still being able to make the fight more epic and fun. And fun is the only thing what all of us are here for, aren't we?
PS: And yes, Delve could use some more open travel areas, where players won't be as confined. Would add a new ring to the game's more fun engame activity.
i Like that. Great Idea! use the old master arrows
"The best and most beautiful things in the world cannot be seen or even touched - they must be felt with the heart."
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Posted byvonMoselbergon Jun 10, 2019, 10:40:59 PM
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PLEASE, add a way to disable betrayall encounters!
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Posted byFrogMastron Jun 10, 2019, 10:47:53 PM
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>>>>Due to this, we entirely disabled minimap icons for anything that had a Legion reward.
Good Luck
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Posted byUlverUAon Jun 10, 2019, 11:03:47 PMBanned
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Any fixes for Wreckage Of Hands on the horizon?
Awakened Combustion Support when?
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Posted byNoIguanaForZon Jun 10, 2019, 11:19:49 PM
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When will they fix /dance I paid for it and dancing wont work this league. I know its dumb but no body puts Baby in the corner
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Posted byThe_Shiny_Samon Jun 10, 2019, 11:23:05 PM
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Glad to see you're not gonna be Legion icons on the minimap. Kinda ruins the mechanic as you'd ignore everything and go straight to the juiciest minimap icons.
However! Generals ought to be shown on the minimap or have their presence highlighted with sound. I've only seen one so far but that could be due to dumb luck in not running in the correct direction.
I also think the flat timer is causing tilt. Builds that aren't ED/Cont or Vaal Ice Nova are struggling to unlock mobs. Perhaps the timer can work like Incursion: start low and increase as you kill stuff.
https://redd.it/p0hyul
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Posted byFutchyaon Jun 10, 2019, 11:26:34 PM
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love it ggg love it all ty for all ur hard work
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Posted byRypheon Jun 10, 2019, 11:40:24 PM
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That Channeling bug makes the use of all channling skills an inevitable death sentence. I'm glad it's being addressed.
Thank You GGG
When will Legion be tweaked. The red wall of death specifically.
"I didn't know we were making a pants simulator." - Chris Wilson
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Posted bydeadunionon Jun 10, 2019, 11:46:39 PM
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When will they fix /dance I paid for it and dancing wont work this league. I know its dumb but no body puts Baby in the corner
I discovered this day 1 but haven't seen it mentioned anywhere. I gotta see what dancing in the Korean hat looks like!
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Posted byILjXYZon Jun 10, 2019, 11:50:26 PM
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