An Update Regarding Delve and Betrayal Content

I think a simple solution is just to REMOVE betrayal mechanics or just simply put it as optional if thats possible. Dont include it in any of the challenges as well its not enjoyable and it's stressful. If you can just totally remove it that would be great.
No to conditional challenges on top of RNG pure luck mechanics.
I will not play anymore leagues until betrayal lag is fixed

While we live, we are blessed
I am a bit disappointed, but I agree with your approach. I appreciate how you communicate things so I'll be ok with this. The new changes and new skills should help me survive the burst damage from Betrayal anyway.
- I didn't say half the shit people quote from me - Albert Einstein
so betrayal lag will still be a thing cause im a dedicated hc player and when you die of no fault of your own it can be very upsetting imagine if you lost your last two weeks of game develpoement cause your servers crashed and evrything got corrupted you would be pretty pissed.
To bad Betrayal is not getting adjusted this league. It is really terrible, especially the lag. As a HC player I will accept 1 or 2 Betrayal RIPs due to lag. If more, I will wait for 3.8. I do understand your aproach, no rush, prioritize. It takes probably more time and not everything can be done in one go. I do not understand why Delve needs adjustment (I might missed something). To me Delve is the best master mission. Einhar has the most boring content. I think you guys should adress that to make it more interesting instead of touching Delve. Anyway, thanks for letting us know. You guys do a great job and can't wait for 3.7.
Last edited by MyBallsOnYaChin#1241 on May 30, 2019, 1:38:52 AM
i dont get it
imo there was a problem regarding gameplay flow. if i wanna map i cant map because i need to do alva's temple, delve, safehouses, otherwise i lose resources and loot so i'm forced to do the content right away. that was the main problem for me. why there is no talking about this?

"
Master content such as Incursion and Betrayal can be distracting and disrupts the flow of just grinding maps. Do you have any plans to change this?

We have an idea for a potential change that we are quite excited about. We want more time to think about it before committing and so we aren't going to explain it here but we will follow up in a few weeks if we decide to go ahead with it (and if not, what other steps we'll take regarding this issue).

???
i didnt understand from today's post, will this problem be fixed? why there is no talking about alva's temple then?
dead game
bring back 3.13
ResidentSleeper
The health of the team is an real issue, take care of it and relax. Nothing in the game is as important as the people behind it.

Thank you and all the best!
Fix for delve: Niko now shows up 40% of the time and with 120% increased sulphite.
The first 20 delves: Now increases the ilvl at a much faster rate to meet up with mapping standards.

Betrayal fixes: We have removed crafting from betrayal encounters and have placed them in map mob rares and blues based on ilvl.
Betrayal bosses now drop better geared loot towards their league to make up for loss in loot from no crafting spammed items. (This is a buff).

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