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Developer Q&A - Part II

damn bro I expected more curse changes. i always wanted to do curse bot or smth but I dont really see too much point in it as mobs usually die before they get cursed :( and curses for shaper, elder etc. are just not good and you are better off going solo then takin curse bot with ya

all the talk about curse changes are just temp chains and enfeeble :( sure its more viable but to me it was not a big change. my dreams!
Will you make console trading easier like it is on PC?

There is internal discussion about opening up the trade API for console realms, to allow support for trade sites that find items in your premium stash tabs. Currently we haven't reached a definitive conclusion on this. One thing to note is that text chat on consoles (which isn't yet finished) is probably necessary for this system to work well.

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The guy who asked this is a fucking drunk for sure, Trade is NOT easy,it takes hours to actually get an item because of these infinite afk persons
Last edited by Creepy_47#5774 on May 9, 2019, 1:31:45 PM
Ohhhhhh spoilers for Kalandra??? I'm hyyype!
Answer my question about MTG arena chris. I wanna know what youre playing :p
GitGud, GitNerfed, Repeat.
Would love to see Linux support. PoE and FFXIV are the only reasons I have a Windows install currently because they just don't wanna work as well as Windows does.
"
RPGNoobANKA wrote:
"
> Can you please make Sulphite per-league rather than per-character?

Surprisingly, this actually became another Yes. Again, we aren't sure which expansion it'll go in, as there are a bunch of things we have to change at the same time to resolve our concerns with Sulphite being shared across all your characters in the league.


You, people, wanted shared sulphite!?!? To farm sulphite with your mapper/mf build!? And have a Delve-toon!? You got it, but you will also get that inevitable sulphite nerf.

Which will hurt most those who do not play several (specialised) characters. This is a buff for no-lifers, the 1% and group play, and a nerf for casuals (and SSF).

Thank you but no thank you.

Reddit cry baby bitches won.


Not surprising at all. It has been path of 1% for quite some time now, which you can see clearly looking at those rapidly decaying player numbers shortly after each league start. The spikes might get bigger, but the decline is getting faster every time.
Will you reveal in 3.7 the planned exit from Delving intro Westros?
"Gratitude is wine for the soul. Go on. Get drunk." Rumi
US Mountain Time Zone
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Improstor wrote:
Would you consider creating a SSF version where you can't migrate back to the trade league but would have increased drop rates?

We feel that providing permanent access to a version of Path of Exile where players progress more quickly would be a mistake. Sometimes we run special events that have mods that make the game more rewarding, but these are not available perpetually.
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Progress more quickly????
SSF is X-times slower than Trade leagues on both, currency and item acquisition.
What the person asking this likely meant so to equalize efectivity of SSF with trade. To actually allow SSF players have meaningfull progression.


SSF isn't meant to be a single player version of path of exile. It's meant to be more challenging and a lot slower.
please make action house or somthing fix the AFK in the game my friends leave game from this :/
Nothing about streamlining the trade experience or making it so that the game is all but unplayable without trading. SSF is for the masochistic.
This not an 'auction house' rant, it's just... make trading more streamlined so you can actually purchase what you have dug through the trash to find on the trade sites rather than whispering into the void to 20 chars to get 1 response... and then 6 responses over the next hour, some of them downright pissed that you've already bought the item elsewhere.



As for color blind mode - that would have to come down to shapes. Socket shapes would be relatively simple, but the shapes of the gems themselves would not be.
Patch Notes 3.15:
Fixed a bug where players believed the game was playable. This has been corrected and made retroactive.
Patch Notes 3.19:
Fixed a bug where players adapted to 3.15. This bug cannot be corrected, so we have implemented a 90% reduction in item access as a punishment.

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