Developer Q&A - Part I
my wife betrayed me in uber elder what should i do ?
Ahh, it's over... My sun... it's setting... It's dark, so dark...
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How can they not be focusing on speed meta when half the leagues need fast clear to do the content
syn or the area decays incurs or timer runs out breach or timer runs out rampage or streak runs out betray had some kind of timer in some parts Think there was more i forget |
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what future servers are you guys planning to add ?
Ahh, it's over... My sun... it's setting... It's dark, so dark...
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So basically nothing of the major complaints will be addressed. gg. i'm not sure how much i'll be playing this game, at this rate.
And lol at the ingame browser for trading and wiki pages. So basically, you don't want to implement a proper trade because of the fear of too much convenience, but an ingame browser is ok. |
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One of the most requested features of the past year has been the auction house, as someone who can play a lot i also trade a lot in order to make currency sadly this means that i spend about 1/3 of the time playing this game having to trade with others instead of actually playing the game. Needless to say that this is a lot of 'wasted' time when a simple thing like ctrl+ right click or something to price an item and another pêrson being able to buy it instantly rather than having to manually trade with the person would be a simple solution, this paired with a special stash tab where currency from trades would go to would solve the whole concept of being scammed and make the game a lot more enjoyable as we'd be spending our time actually playing the game rather than being pm'd every ten or so minutes for a trade.
Please GGG reconsider the auction house idea it was a bad idea in diablo 3 due to the real money auction house but it really would be a massive improvement for poe compared to what we have to suffer through now. IGN PutzyPS
If u need me for anything u can pm me ingame or send me a private message :) |
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This straight up arrogance not acknowledging the broken trade mechanics results in me being fucking pissed.
Here we go again?! WTF... |
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" This. I play with my fiance, but it's almost always more rewarding for us both to basically just play separately. It's growing stale as a result, and I don't generally play games solo. I imagine there's others like us, as well, that play specifically for the co-op element. But, once you hit endgame, there's practically no reason to continue playing together. If we do, we just go in opposite directions on the map anyway, since everything gets killed on the screen in just one hit from either of us and it's actually annoying to not be able to kill anything. It's kindof a bummer. I don't have any suggestions to actually fix this, but, I do see it as a problem. The game has multiplayer, and yet seems to discourage actually playing with anyone else. |
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" Yeah, and anyone saying that the currency bots don't effectively control the market for currency is flat out wrong. Alterations, augmentations, transmutes, basically all the cheap currency is almost always sold in bulk by bots. Just go run a search on the trade sites and message one of them, names like xzzxxxjsdfjx with absurd quantities of orbs that most people don't even bother to pick up. It definitely has an impact on the economy of those orbs. If the bots weren't swooping up all these orbs and selling them, far less of them would be on the market and their price would be higher. It sucks, though, because if something was done about these bots, there'd be a huge shift in the economy. |
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Adding an Auction House would ruin the game for me. I don't have enough time for SSF and the game is not balanced around SSF anyway, it's too much work there. I can't deny the problems with Trade, but something like an AH would bring a thousandfold more problems. Keep it like this please, and only make adjustments in the API (afk time is not always reliable, a way to filter price checkers, reporting of bots etc)
Last edited by decayedCell#4127 on May 3, 2019, 8:25:21 AM
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You guys are great. Love this game and appreciate the continued development and evolution of it, as well as the (mostly) great communication we get from the dev team.
Keep up the good work! |
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