Developer Questions and Answers

1) What is GGGs opinion on mirroring a map recipe (available during bestiary league)? Any chance this feature will return?

2) Why is it not possible to use a Mirror of Kalandra on a corrupted item considering that vaaling only prevents further modification of the item and mirrors dont modify, they copy?

3) How is the official reasoning of why the three wheels in scion starting area do not all provide a defence? Only 2 wheels grant bonusses to a defence respectively(ES or EV), while the 3rd grants life instead of armor.

4) Do you intend to allow essence crafting on jewels in the future?

5) How do you feel about allowing to craft abyssal sockets on more items (with the hollow fossil), such as on shields or quivers or rings?
Last edited by ANGELofDESPAIR#6508 on Apr 24, 2019, 4:38:30 AM
In-game auction house:
1) Can you please elaborate more onto reasons why in-game auction house is not being implemented into the game?
2) What are your expectations of trade market changes and reactions after a potential in-game auction house would be deployed?
3) What do you think is best system for AH anti-botting market counter-meassure for Path of Exile?
MY CHALLENGES ARE DONE ON HC, IT'S NOT SC GUYS!
hey staff, please listen to the question from the people who played the game

not the one only login and chat on global 1

see their challenges and u will know between the one who played the game
and the one that only spamming le toucan in chat

FIX SG SERVER
- Are there any plans of developing the diversity of servers locations ? (Im still getting 220 ping with the closest server)

- Loading screens can be very long and annoying and contribute greatly to some players having a frustrating game experience (non-fluid). Is anyone at GGG in charge of finding solution (i.e. pre-loading conneted areas while playing as long as it doesn't impact performance, as an option)

Thanks !
Trade is fine.
Trade keeps me coming back.
No other relevant game has anything like it right now.
Embrace the beautiful beast, stop trying to slay it with an auction house!

I would speculate that the conscious decision not to put an auction house in the game has retained far more players than it has driven away (myself included).

Millennials hate interacting with other humans. I get it. (looking at you LFR)



My question to the staff:

What is your favourite New Zealand Snack?

I would do unspeakable evil for some Burger Rings.
Path of Exile is life, just ask my Ex-Wife
Last edited by Ghost#9626 on Apr 24, 2019, 8:34:45 AM
"
Andrermpocai wrote:
As someone working on game design since 2016, I have a question about something very simple that bothers me greatly.

Is there a reason every single door in this game doesn't behave like memory/incursion doors? I get that the doors blocking line of sight (specially for "blinks" like blink arrow) is kind of gameplay depth, but i don't think that mechanic generates any meaningful decisions or gameplay at all. The correct line is always clicking it and it would be a HUGE QoL improvement to have them open automatically when approached.

This is very minor but bothers me a lot and feel like something thats in the "But everyone does it like this" category, as in, no one ever thinks about it cause its always been like that.

Thanks!


Maybe bot deterrent?
Build Guides and Beginner Tips YouTube Channel:
https://www.youtube.com/NavandisGaming
fisrt sorry for my bad english

"
Spider蛛 wrote:
Good to see lots of new players with private profiles responding in the forums about game design issues.



So if a person have a private profile, or doesn't have a badge :" u're one of the best poe players" or "u spend 47185785954548948 hours on PoE", U can't criticize a part of the game ?



"
Spider蛛 wrote:

Trade is fine.



Yes lose half an hour to buy a single map is fine, alt tab 30time to poe trade and spamming 30 times a generic answer like : @XXXX Hi, I would like to buy your Random Tier Map listed for 1 chaos in Synthesis (stash tab "Selling"; position: left 1, top 1) is really fine.

"
Spider蛛 wrote:


Millennials hate interacting with other humans. I get it.





By "Interacting with other humans", u mean alt tab, and copy paste in ur chat a generic answer from poe trade ?

And after the seller add u to his group, all u do is "visit hideout", "trade" and that's all. (oh I forgot, the seller whsip you "thanks, gl hf" with an another 3th third party tool like mercury trade and u are instantly kicked out of his group.)

What a good social interaction with players :).

edit: like other people said, u can use the actual trade system for item, rare, unique etc. But for map and currencie it's just frustating to lose half an hour instead of kill bunch of mob in map. It's an Hack&slash, not an hack&slack.
Last edited by Drozt#4335 on Apr 24, 2019, 11:56:26 AM
How do the devs feel about the seemingly decreasing identity of game content?
I remember it was officially mentioned in the past that ggg likes everything be possibe to drop everywhere. However, this sems like an increasing cluttering and in some cases thematicly odd concept in nowaday PoE.
Delve is a good example in this case. Next to its core items & encounters (fossils, resonators and cities/bosses), there is a large number of more and less fitting content in the Azurite mine: In theme with dark and hidden encounters there is breach, beyond, harbinger, rouge exiles and warbands. However, its also possible to obtain elder/shaper influenced items, aspect items, sealed prophecies and large numbers of maps which seems faily out of context and strange.

-> Are there any plans to exchange less fitting drops in favour of more thematic loot in recently implemented content? Or to reevaluate the drops in such manner?
This game just need a simple functionality to "force" the trade at a fixed price. If an item is for sale at x chaos, just buy it, erase it from vendor's stash, move it to buyer stash and do the same with currencies.
No need a complex trade system.

That will avoid people manipulating the prices and also solve the trouble to get maps for 2 alcs
In the development of POE, what is a moment when you were:

1) the happiest?

2) the saddest?

3) the most regretful?

4) the most afraid of?

5) the angriest?

6) the most relieved?

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