[RETIRED] MUSCLEMANCER 2 | Souleater Winter Orb JUGG | Insane Clearspeed | Immune to Phys Damage

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"This is a nice bonus that ramps up the build if you are out of things to spend money on. HOWEVER there are some mods that will screw up your mana regen and not let you use the mana flask. I keep a quicksilver with increased duration for when you get one of those buffs."


Which stolen monster mod screw up the mana regen? I tried to look on poedb / poe wiki, didn't see any relevant ones?

edit: is it the chaos resist buffs? this would only affect the death oath variant, though, are there any other that would affect you if you were using shavronne's revelation?
https://www.youtube.com/@esvbanARPGs
Last edited by Horvath#6575 on Jun 15, 2019, 9:25:01 PM


I have a random problem with flasks... when i press them all together to get the benefits. Then randomly sometimes 3 of them just stop and i lose all my stacks.... gets kinda frustrating (i dont have inspired learning, so it can be mana regen problem). and i dont have mana leech or mana on hit. Might know whats going on Cap?
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xReign wrote:


I have a random problem with flasks... when i press them all together to get the benefits. Then randomly sometimes 3 of them just stop and i lose all my stacks.... gets kinda frustrating (i dont have inspired learning, so it can be mana regen problem). and i dont have mana leech or mana on hit. Might know whats going on Cap?


I haven't tried this myself because I'm still debating whether i want to try this build, but I think some people reported there is a bug that if you re-activate the flasks without them all running out first, when the previous ones expire, it stops the effect.
https://www.youtube.com/@esvbanARPGs
"
Horvath wrote:
"
xReign wrote:


I have a random problem with flasks... when i press them all together to get the benefits. Then randomly sometimes 3 of them just stop and i lose all my stacks.... gets kinda frustrating (i dont have inspired learning, so it can be mana regen problem). and i dont have mana leech or mana on hit. Might know whats going on Cap?


I haven't tried this myself because I'm still debating whether i want to try this build, but I think some people reported there is a bug that if you re-activate the flasks without them all running out first, when the previous ones expire, it stops the effect.


can't be that i dont press them again. and yah someone told me it is a bug, so until they fix it some guy told me only use 1 flask and have a lot of hp ones for emergencies and the onslaught one for the future, when i get inspired learning.

Last edited by xReign#0032 on Jun 16, 2019, 5:31:41 AM
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Last edited by Clypeus3#5748 on Jun 7, 2020, 5:36:15 PM
Recently been messing around on my slayer trying to get this to work with cyclone.
clear speed is a bit different since it doesn't auto nuke everything, but its fast and the damage is good.
It doesn't feel clunky either when your flasks run out
Kinda squishy currently with my low life.

If anyone has any tips or suggestions would love to hear them.
https://youtu.be/3hvlPeDBc7U
https://youtu.be/b4woNf8sKgk
https://youtu.be/p54uh0BYuIk
https://pastebin.com/wDNGds0Q
Last edited by haaiii#4927 on Jun 20, 2019, 11:27:52 AM
Yes, 3 out of 4 mana flasks (always in order, first 2nd and the 3rd one) dissapear while one is still remaining. I submitted a bug in the forums but I don't think it will get fixed or any of the soulthirst bugs any time soon since it affects a minority of people and there more important problems than this. Really interesting and fun build but it's just frustrating to see it come down to this.
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Clypeus3 wrote:
for anyone thinking of trying this build in 3.7, dont


Why? Was it nerfed too hard or too buggy or too many DC from the actions limit?
It's fine, having a blast so far!
Finally chanced
The greatest tragedy in life is wasted talent.!
And remember exiles, good loot it's a illusion.
Last edited by Valhall#2661 on Jun 20, 2019, 7:31:33 AM
https://pastebin.com/FK2HFXQU does not match the gems in the guide (because it's the updated version) and it shows at least 7 enabled gems socketed in boots in PoB...

How is this build immune to phys?

Do we really need an eternity shroud for the extra damage? Can't we use some bodyarmor with tons of armor?
Last edited by silverdash#0964 on Jun 21, 2019, 6:21:46 PM

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