(3.14) Toxic Rain + Caustic Arrow | 5-10m Sirus DPS | Fast + Durable | 50c Budget/SSF Uber Elder
" could anyone tell me his opinion on this? | |
" Imo if your going to make rare boots over Atziri's Step youd be better served making dodge ones (Redeemer Base). Desecrated Ground really isnt an issue when you get decent chaos resistance which you really should have especially now that Sirus jumps into half your maps and says hello. I made mine like this for an idea; A easy way to supplement your chaos resistance is getting 4 medium clusters with Wicked Pall, Student of Decay, and 4% chaos resistance, this gives you +68% chaos resistance alone just from the clusters. My life is still at 4.6k without flow of life on any of my mediums, not to mention the silly price tag flow of lifes carry. Last edited by JCOH35 on Feb 9, 2021, 12:12:02 PM
| |
I was able to make a new one today with Malevolence Cost but still cant get that line and the frenzy/power/endurance charge on kill together. Too scared to mess with it further, removing/adding influence at this point is too dicey. Not using these atm, hit me up in game if interetsed; Dont forget to give your jewels a little harvest craft love too, making these atm; they help quite a bit. Last edited by JCOH35 on Feb 9, 2021, 5:29:36 PM
| |
What should my plan be in SSF before I can get the elreon mod? Drop auras?
| |
Hey all, I played this build in Heist and loved it, kinda getting the itch to go back to TR now. How is the Deadeye version working out? I like Trickster but haven't played the new revamped Deadeye yet so wouldnt mind giving it a spin.
|
|
https://pastebin.com/nFcGFhiq
This is what ive settled on, basically playing at max dps with nearly capped attack and spell dodge when im hit (75% and 74%), 4.6k life, 3.5k ES, all resists capped and 77% chaos resist. It got to the point where my gear let me take the -30% ES hit from manually pathing to phase acrobatics and I used a very large thread of hope to the left of the tree. Last edited by JCOH35 on Feb 9, 2021, 11:43:26 PM
| |
Hi, what form we use blood and sand?
|
|
" Sup how are u?. Ur one of the best and active on this topic I think and want to min max toxic as aswell so I have a question that is being rly hard to found any aswnser so far lol. Did u tested efficacy or awakened increase area of effect instead mirage archer? I've tried googling it but it seems unclear. I know mirage is like 28% more damage but in this stage where we are atm with 17-20m dps maybe a solid more multiplier like efficacy or stacking a pod more (maybe cause idk how to calculate that) with area of effect can be the diference between killing a boss in a sec or 2 ou having to dodge stuff. I mean the only good thing I see about mirage archer is the hability of keep shooting when ur a busy dodging stuff but at the endgame we have so much damage that idk if its necessary/optimal. Ill try to test myself tonight but is nice to see if anyone else did the test and what they found about it. Like going from 24 to 28 radious on toxic rain using iaoe or duration + multi of efficacy or mirage archer what is the most real dps gain. Edit: I just remember about divergent mirage archer. I see it is better than normal mirage but the question remains lol witch one is better for dpsing bosses. Last edited by IHellBoundI on Feb 10, 2021, 9:49:13 AM
|
|
"If you mean flesh & stone, in stone (yellow) stance. | |
" Hi Vitranka I see that u love toxic rain too hahaha have lots of pathfinders. One of them is using efficacy instead of mirage archer. It is better for single target? Did u tested awakened inc area and divergent mirage archer to see what is better? Ty :) |
|