[3.6] Starter&End Game | Herald Of Agony | 10-25K ES | 3-6M DPS | Occultist | All Content Done Easy

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Floekchen wrote:
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lebesgue_measure wrote:


I think this is a nice bow :)


How did you craft it? I am thinking about saving my currency to buy one of those or synthesize one myself. How many tries did it take and how expensive is each try?


I don't know I bought the base XD
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blg_RealiZe wrote:

probably 7/10 :D
it will never reach orb of storms clearing speed, but it's better vs bosses and has a great surviveability


That's fine with me! I'm playing CoC Cyclone/Nova which seems pretty speedy for closed layouts, but less so for open. I *think* this build seems like a natural upgrade from it, trading some boss damage for a lot more survival and better open map speed.
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blg_RealiZe wrote:
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macsdf1 wrote:
Can clear fast if u make its move and attack speed higher.
Still struggle vs proximity shield
I'm using chain instead of peircing.
can try onslaught instead too
minion speed and onslaught makes it move pretty fast, and flesh offering.

Just tested chain in 6 t16 burial chambers maps, it works a lot better than I expected. 150% mana multiplier on chain support is kinda annoying
btw, why are you using minion damage instead of minion speed? There is still plenty of damage left for map clearing.


Oh, prob just too lazy to swap it out or forgot to haha.
But usualy I use speed yes for clearing, far too much dps already.

150% reserve is nothing, cause my agony is 0% cost regardless of what I link to it.
The Rich Get Richer, the Po Stay Po.
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faytte wrote:
Why doesn't this build use bottled faith? Seems with zealots oath the ability to regen 6% ES a second even while taking damage while be nice, and it provides teh agony crawler a source of 10% more damage and crit chance it wouldn't normally have. Seems worth dropping a jade flask for at least.



I am using it now. It costs 5ex, but I got one off cortex last night.
Get 1100 es regen with it going, is pretty nice, and yeah is the only source of minion dmg in a flask really.

The Rich Get Richer, the Po Stay Po.
Is there some easy method you guys are using to get 5 greens on an ES chest?

Follow up: Does anyone have a video of this build doing t15/r16's?
Last edited by faytte#6379 on Apr 7, 2019, 6:20:13 PM
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faytte wrote:
Is there some easy method you guys are using to get 5 greens on an ES chest?

Follow up: Does anyone have a video of this build doing t15/r16's?

easy? no
you ether get it with jeweller's on crafting bench (before linking) or doing 4green 2 blue and trying to get one of the blue sockets with syndicate vorici. I've failed to recolor my second chest with vorici 5 times, then I just bought 7k chromes and recolored it by spaming 3 green (120 chrome per try)

Video of clearing T16 burials with 4 sextants and using chain support
https://youtu.be/OneRC56u-pE
Last edited by blg_RealiZe#1295 on Apr 7, 2019, 9:41:52 PM
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blg_RealiZe wrote:
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faytte wrote:
Is there some easy method you guys are using to get 5 greens on an ES chest?

Follow up: Does anyone have a video of this build doing t15/r16's?

easy? no
you ether get it with jeweller's on crafting bench (before linking) or doing 4green 2 blue and trying to get one of the blue sockets with syndicate vorici. I've failed to recolor my second chest with vorici 5 times, then I just bought 7k chromes and recolored it by spaming 3 green (120 chrome per try)

Video of clearing T16 burials with 4 sextants and using chain support
https://youtu.be/OneRC56u-pE


Thank you! That is very helpful.

BTW: What was that when you got a trade whisper? looked very useful.
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faytte wrote:

BTW: What was that when you got a trade whisper? looked very useful.

POE trades companion
You can try Mercury trade too, it's probably even better, but I got used to companion
Hey folks. Does anybody have experience running hall of grandmasters map with this build? I tried it just now (decent dmg, can do t15 t16 fine) and there were 2 "monsters" that took no damage at all. Pretty much using the standard guide build... Are some monsters immune to phys/cold dmg or what? What's a good way to counter it?

p.s all the other ones died fairly easily. But these guys take 0 dmg...

I am thinking maybe an added fire damage gem would do the trick (instead of maim or something)? Haven't tired yet, you think I'm on the right track?
Last edited by sooshka#5795 on Apr 8, 2019, 2:03:35 AM
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sooshka wrote:
Hey folks. Does anybody have experience running hall of grandmasters map with this build? I tried it just now (decent dmg, can do t15 t16 fine) and there were 2 "monsters" that took no damage at all. Pretty much using the standard guide build... Are some monsters immune to phys/cold dmg or what? What's a good way to counter it?

p.s all the other ones died fairly easily. But these guys take 0 dmg...

I am thinking maybe an added fire damage gem would do the trick (instead of maim or something)? Haven't tired yet, you think I'm on the right track?

Use balefire sceptre and burn them with scorching ray

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