3.5.1b Patch Notes
better late than never,
keeps going ♥ |
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I had a burial chamber map where there was an entire fortification OFF THE MAP unreachable.
https://imgur.com/a/VHgqEgH Last edited by ThunderBiome on Jan 8, 2019, 10:05:16 PM
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" they know ^^. https://www.pathofexile.com/forum/view-thread/1733474 |
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Map corrupting has been bug all this time??!?!
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Um, where is the lack of sulphite nodes fix??????!!!!!!
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No fixes for Alva or Niko or bugged Syndicate spawns - pretty much the only things people have been asking about for the past 3 weeks.
Sulphite needs a guaranteed 3-node spawn and Niko needs to manifest more frequently, Alva needs big minimap indicators, and maps need to support spawning syndicate events that are accessible. How hard is that? (2-3-2019) Buff underused skills (3.23?!)+ selfcast, stop nerfing defense, build in threshold jewels (3.23?!), implement D3-style looting, add death log + MTX preview, actually rework flasks, stop balancing around the .01%, unnerf Harvest, ADD NEW WAYS TO LEVEL, finally implement Loot 2.0
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Pretty hard... When you consider they ignore the feedback forums.
NS " |
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" you guys are awesome! this just happened to me the other day | |
They are good changes, but i really was hoping to see this:
Niko will appear more often. Sulfite Spawns will range from 3-7 per map, higher if it is an Atlas Objective for Niko. |