[3.10] Spidermancer | Arakaali's Fang Necromancer | Everything dead in 3ex | Level 100 reached

my timeless jewel (ONLY one IN the whole game (SD/Delirium)
400% minions dam for 13point
160% minions life for 6points more(useless with spider)

will try with Keyen changes
Last edited by uhdgamer#1493 on Apr 7, 2020, 7:10:06 PM
It seems that PoB adds/removes damage when toggling the increased warcry buff effect nodes. Should the workaround jewel be removed now?
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Kartikdon wrote:
It seems that PoB adds/removes damage when toggling the increased warcry buff effect nodes. Should the workaround jewel be removed now?


Minions are currently affected by the "flat" part of RC/IC already, but not by the scaling (depending of the number of enemies) part. Meaning that gaining warcry effectiveness indeed increases damage in pob, but by a much lower % than real.
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Keyen wrote:
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Kartikdon wrote:
It seems that PoB adds/removes damage when toggling the increased warcry buff effect nodes. Should the workaround jewel be removed now?


Minions are currently affected by the "flat" part of RC/IC already, but not by the scaling (depending of the number of enemies) part. Meaning that gaining warcry effectiveness indeed increases damage in pob, but by a much lower % than real.


i'm currently using ghastly minions % dam recently/phys t1-2 (atk speed and/or hp)

switched into 2 banner, once it active, delirium mini unique boss died in under 2s

can u take a look in my build ? ty : hongducwb POB
How do you set up pob to see the dps from spiders?
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Venger666 wrote:
How do you set up pob to see the dps from spiders?


Find the "Raise spiders" skill on the left drop down menu and it shows minion dps. The dps is per minion, so you can multiply it by number of summoned spiders.
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iWearCapeIRL wrote:
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Venger666 wrote:
How do you set up pob to see the dps from spiders?


Find the "Raise spiders" skill on the left drop down menu and it shows minion dps. The dps is per minion, so you can multiply it by number of summoned spiders.


Thanks i got that, what i mean is under the pob keyen posted it shows average minion damage as 102536.7 but on mine its 12384.2 so i must have missed something to calculate it correctly ;)
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Keyen wrote:

Keyen, what do you think about Withering touch support + malevolence + envy setup?
Like in this build https://www.pathofexile.com/forum/view-thread/2540439
Will warcry buffs work with poison damage?
Is it worth it or pure phys is better?

And i love the idea of defensive spectres with proxy shield vs bosses
(because my dodge skills are as bad as my english),
How can i add them to your build? Maybe drop portal gem and... something? (need second socket for meat shield)

Thank you in advance!
Well i need to say this is like my 3rd league with spiders and each league i feel them getting weaker somehow. Or more like the hero/character is more a 1shot pony. I did try Angry Roleplayer build but its just unsupported anymore, not rly anywhere close to a 3.10 build. Mad on myself i got back to my "core" 1 build so this topic. I was amazed its supported again + big thx to Keyen for being so active.

So what i did i checked Keyen profile for the necromancer spider cyclone build. And im amazed how strange and fun it is. Its not a typical spider off screen super speed moving power build. Im not even sure being a poe noob what is the core of the build. I did try to mimic the build as good as i can, not sure how did i do it. Now learning to use it.

So Keyen if you would be so kind to check if i did not f... something up and whats the core item/items/gems i need to change or buy now. I still dont kill bosses bast or sometimes even cant kill it. Minotaur gets me, having problem summoning spiders (cyclone is the only kill skill in Your setup i think).
Would love to see your own topis build with items, pob and others.
"
hongducwb wrote:

can u take a look in my build ? ty : hongducwb POB

You play as ascendant, but necromancer/guardian. It's quite strange, the only good point playing a scion over a necromancer is going necromancer/gladiator for being able to cap block/spell block for cheap. You are giving too much damage and duration by going anything else.
You are also running only 4 cry wolf, which cut the damage of the build by a LARGE amount. More cry wolf you have, more effective they are. The last two are by far the most effective. No intimidating cry as well.

You are missing lot of stuff.
"
Dremmar wrote:

Keyen, what do you think about Withering touch support + malevolence + envy setup?
Like in this build https://www.pathofexile.com/forum/view-thread/2540439
Will warcry buffs work with poison damage?
Is it worth it or pure phys is better?

And i love the idea of defensive spectres with proxy shield vs bosses
(because my dodge skills are as bad as my english),
How can i add them to your build? Maybe drop portal gem and... something? (need second socket for meat shield)

Thank you in advance!

Specters are a pain in the ass, especially in delirium. They die too easily especially in 1L. I really don't think they are worth the trouble, especially since it makes harder to summon spiders.
The chaos spiders were decent before, but now, Physical is above by leaps and bounds.

"
MrEasyMode wrote:

So Keyen if you would be so kind to check if i did not f... something up and whats the core item/items/gems i need to change or buy now. I still dont kill bosses bast or sometimes even cant kill it. Minotaur gets me, having problem summoning spiders (cyclone is the only kill skill in Your setup i think).
Would love to see your own topis build with items, pob and others.

You got it pretty much. The only truly missing things are the large cluster jewels, where you need 2 sockets jewel (you got that right), renewal (you got that right as well), rotten claw (missing) and idealy Call to the slaughter, even if it's not necessary, on a 8 passive jewel (you got that right). Raze and pillage is a very bad notable and should be avoided at all cost.

Rotten claws is a large dps gain, and may help a lot. A 6th cry wolf/rattling bellow cluster jewel is also needed, so you get the most benefit of everything.
Also, for the dps, you should take care of several things:
-Rallying cry has to be up at ALL TIMES. I use it almost every 5-8s given how paranoid I am. If you don't have it, your damage is divided by 3 or 4. Even if you have the buff yourself, newly summoned spiders maybe don't. Use rallying cry OFTEN.
-Keep a warcry charge up for when cat's stealth is about to end. Intimidating cry can be lost, and again, it's a massive dps loss if it's not triggered when it should.

Also, you have way too much dexterity. You only need 150 or something, and only if you use dash lvl 20. You can give up some to get better stuff instead.

Basically, by getting the 6th cry wolf and the rotten claws notables (and maybe if you didn't maintain enough rallying cry?), you should see a huge upgrade in dps.

For summoning spiders, I have 3 steps.
1) I use rallying cry for the damage bonus
2) I use writhing jar
3) I use desecrate on the worms. The dot with rallying cry is enough to kill them quickly without fail possible.

Edit: A quick T16 run up to the boss kill (under delirium) to show you the dps you should have (the expensive items are more for defenses purposes than for more damage):
https://www.youtube.com/watch?v=-8DzPVCfqwI&feature=youtu.be
Last edited by Keyen#4575 on Apr 8, 2020, 1:09:29 PM

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