Path of Exile Hideout Competition
My first post on forum with my first Betrayal hideout :)
https://youtu.be/R_zgHiMUiu8 I love to decorate my ho. And I always create a story behind it. This time it is a story about little mining town on an island, where tragic cataclysm occurred. Evil Catarina started to drain magic deep from the earth and beyond, from Vaal temple, which caused earthquake. Wild layers of sulphite erupted in an azurite mine. Many miners were injured, some are still buried under. But Niko, mad, but also wise is trying to help them and he surely will do. Cataclysm also revealed ancient ruins of giants, that were sunken under the sea for centuries. In those ruins sleeps still very powerful magic, that Zana, Jun, Einhar and Navali are trying to tap to discover a way to defeat Immortal Syndicate. The key to this defeat lies behind sealed door. Will they found a way to open them? ... Who knows :) Have fun and stay safe, Exiles! See you somewhere in the atlas, fighting with monsters, Syndicate members, in Atzoatl temple or mining deep into the delve. Good luck to all participants <3 |
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" Good luck! I like that you added subtitles to explain your decoration choices! :) The Bother progress: 11%
You don't even imagine how much harm you've caused. I'm not sure I'll live long enough to finish "The Bother". You're one of my murderers. You will never get my forgiveness unless you make up for what you've done. |
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Desperate Measures
A riverside town built on the ruins of a fallen temple, now besieged by the undead. With corpses piling up at the barricades too quickly to be disposed of, and restless ancestors now rising within the once safe walls, the living must do the unspeakable. They must rebuild the temple and once more fulfill its dark purpose. Alva the thaumaturge was not cheap, but ancient texts hidden by the cultists of old are too tempting an offer. While her time was bought by relics, thaumaturgy has a darker price... https://youtu.be/HlRy02Ce0xw Thank you for checking out this hideout, Exiles Several pieces of MTX were harmed in the making of this hideout. |
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Untold Secrets ~ Overgrown Hideout
This is my first ever hideout submission!
Spoiler
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Blackguard Skirmish
https://youtu.be/DY1jxsqTbOs New link because youtube sucks at processing edits. Check out http://www.pathofexile.com/forum/view-thread/41078 and post there to support having solo-only and party-only event modes! Last edited by Lord_Yoshi#1993 on Feb 1, 2019, 10:04:37 PM
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Bayou Ruins
The crumbling ruins of a city in a marshy bayou hint at its former glory. Water floods the unstable foundations, while trees, vines, and mushrooms cover the ancient stonework. I designed this hideout as a challenge to myself to utterly convert the Undercity Hideout. My goal was to turn this dark sewer into a mysterious, lush and even romantic hideout. Full size images: https://imgur.com/a/SRyWzA5
Spoiler
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https://imgur.com/a/9NfaIkL
Not a winner BUT a Participant 3Head |
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Tomb of the Saints
Theme of the hideout is a resting place for all the characters I've had that have died since I started playing many many years ago. Visually I tried to hit a sacred almost cathedral/church like feeling with plenty of light, candles and plant life where appropriate.
Spoiler
The Entrance. I used some light beams to accent the trees and help them pop a bit.
The main room, in the center is the map device. On either side you have two well maintained tombs, bones and grave markers all about to house my MANY afk deaths. Then a few shots with the map device active, using MTX portal effect to help it fit with the theme. More candles and more light, as well as a few screenshots of the side areas. Last portion is the side room, which is a lot smaller than it looks. I was able to increase the space available by placing the outer wall on the bridge to the left so that the actual wall was hanging off the edge, that way I had full access to what little floorspace there was. You can see Zana enjoying her sofa tastefully accented by lots of bones. A final screenshot to tie it all together, portals and all. MTX used was 2 light beams for the garden in front, some falling leaves and the portals. The light beams aren't necessary at all and the falling leaves can be replaced by blowing leaves (forget who sells it, I think einhar) which I actually used in the interior. Portals are just a nice touch, but because there's such limited space the hideout looks best without portals up I think so that effect can be skipped if you're replicating. A Preview: |
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https://www.youtube.com/watch?v=CLMWaIauT-0 Scorched Hideout Theme: Active Volcano "It probably wasn't a good idea to build a camp near an active volcano." Last edited by glasseater#6534 on Feb 1, 2019, 3:13:59 AM
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