3.5.0c Patch Notes
Also please look into the chance when you killed multiple syndicate members in the same spot (mainly happens if you killed them while going out in the portal as a backup). This will result on being unable to select other syndicates members to check what offer/options they have.
Casual Grinding
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Thanks! :D
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" still not fixed, i cant see how many sulphite i have beign in my hideout and allso i checked Niko in Highgate act 9 really fixed ? allso, whats with bug when you got message with failed achievement for crystal king ? (delve boss) that one is really annoying and pop up from time to time | |
" both the sulphite and failed challenge bugs are mentioned in this particular patch note, which hasn't been implemented yet :P once it has, then those should be fixed |
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Fix this problem guys, table of sacrifice on incrusion pyramid no working, thread belowed :)
-----> https://www.pathofexile.com/forum/view-thread/2258940/page/2 Last edited by PanczoTenPrawdziwy on Dec 12, 2018, 6:58:38 AM
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" at least it is now in known bugs " Hope they disable Ruins of Despair as it is the arena type that causes the subarea crash on kill until a fix for the actual bug is implemented and the arena reenabled. Already had 3 Hydra Maps in a row the bugged Arena, can't encounter Uber Elder because Guardian doesn't count as killed :( Really sucks, either play no maps or despawn Uber Elder, thats a lose - lose situation right there. | |
" The Syndicate is over tuned starting near the end of Act 2. After that, it never really gets any better. I suppose there is a valley somewhere toward the end of Act 3 through Act 4, but then the Syndicate encounters go right back to being over tuned, and worse, one-shot enabled. Sad really. My most recent memorable encounter, the Syndicate Caravan was harder to stop than killing the Ghosted Map Boss at the end of the map, to the point of not even really noticing the Map Boss was ghosted. Yes, visually it was readily apparent the Map Boss was ghosted, but after just stopping the Caravan, during the few seconds long map boss fight I was literally thinking... "Is the Map Boss really ghosted? This isn't even a challenge." | |
Please make Einhar, Niko and Alva encounter more frequent in campaign, and Fortification Syndicate less frequent
"There's no thing like random one-shots in this game. You only die because you take 353,456,237 hits in 0.2 seconds."
"The best items in the game should not be crafted, they should be TRADED." - Cent, GGG |
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" Probably not. I've been robbed of Completion on at least two occasions. | |
" Absolutely #2. Especially with fortification missions, there are too many visual effects. I like the challenge that syndicate members pose but with already hardly visible attacks like the ground spikes from Janus (and they hurt!!), I think this has to be tuned. People need to be able to SEE telegraphed moves to be able to avoid them. Also it would be great to have the "All Ears" achievement fixed (Kraityn, A2 dialogue after darkness), so ppl who are looking for the completion can go forward. I sent a message to customer support but only got a standard email reply that there will be no customer support until February. Really? That sounds like a joke... Other than that...great update and thanks for the quick fixes! Last edited by Afghani84 on Dec 12, 2018, 8:01:35 AM
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