[3.6] The Blizz Sorc - Icestorm/Winter Orb CI Occultist - Viable For Everything

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Kelvynn wrote:
You got to lv 95 and still haven't enchanted your boots? Ouch! ;)
I'm 93.5, still haven't got that enchant. And I'm kinda lucky, about each 2nd run I get twice enchanted from the shrine :/
Once game seemingly decided to troll me and slapped regen enchant on boots :)
Last edited by zecoratul on Mar 22, 2019, 12:41:51 AM
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zecoratul wrote:
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Kelvynn wrote:
You got to lv 95 and still haven't enchanted your boots? Ouch! ;)
I'm 93.5, still haven't got that enchant. And I'm kinda lucky, about each 2nd run I get twice enchanted from the shrine :/
Once game seemingly decided to troll me and slapped regen enchant on boots :)


I use a mana flask since it helps with no regen maps also, and the guide says flask arent too important for the build. May be different when I hit the end tier maps.

Wow the spell cascade really helps a ton. Makes the build feel good finally..
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Shock3r19711 wrote:
I use a mana flask since it helps with no regen maps also, and the guide says flask arent too important for the build. May be different when I hit the end tier maps.

I know, and I used it too for noregen maps. It's just tedious, like having to spam warding flask in tempchains maps.
e: and at least there you instantly know when it stopped working. with about 95% mana reserved and shit happening on the screen it's quite hard to see that you can no longer channel.
Last edited by zecoratul on Mar 22, 2019, 2:12:51 AM
Having never played the build back when spell cascade worked, now I know what the hype is all about
It's like a whole new world out there
Guys, how does one face tank Minotaur in this build. I tried with a corrupted t16 map and failed miserably. besides the damage against bosses in nothing to write home about once we reach T15+.


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Dyzerrr wrote:
Guys, how does one face tank Minotaur in this build. I tried with a corrupted t16 map and failed miserably. besides the damage against bosses in nothing to write home about once we reach T15+.





If map have ele weakness or vulnerably + any kind of monsters damage boost ,i'm not sure we can face tank guardian like a wall
Last edited by Elf_97 on Mar 22, 2019, 4:48:17 AM
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Elf_97 wrote:
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Dyzerrr wrote:
Guys, how does one face tank Minotaur in this build. I tried with a corrupted t16 map and failed miserably. besides the damage against bosses in nothing to write home about once we reach T15+.





If map have ele weakness or vulnerably + any kind of monsters damage boost ,i'm not sure we can face tank guardian like a wall


Any type of curse can be dispelled with an anti curse flask. We can tank everything in this game (Uber Elder included) depending on our ES pool and our damage output.

For added damage mods you can swap HoI with Purity of that damage element, add a elemental mitigation flask for that element(Sapphire/Ruby/Topaz) and also you can simply use The Wise Oak flask if your resistance for that damage element is lowest.

Minotaur is the easyest T16 guardian for this build (depending of map mods can be tanked even with only 8K ES), my dodging skills are pretty bad, I always facetank almost everything no matter the mods of the map.

And don't forget while in melee range ALWAYS hit bosses with Vigilant Strike so you can get Fortify up for 9 seconds, it lowers their damage by 20%, this will boost your survivability a lot.

@Dyzerrr Make your profile public so we can see you character. If you are failing with T16 bosses and your damage output for T15+ bosses is low maybe you need some gear improvement, if we can see your character maybe we can give some advices.
Last edited by lilianmarius on Mar 22, 2019, 6:33:32 AM
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Elf_97 wrote:
If map have ele weakness or vulnerably
20 seconds of curse immunity. Added damage is dangerous, that's true.
Hey,
thanks for the guide :)

How does this build fare in the Hall of the Grandmasters?

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