[3.6] Elementalist - Armageddon Brand - Ignite. Elder/Shaper Viable - Cheap starter
" Hello and welcome to the build guide. There was no specific reason why I choose to make an Ignite build over a basic spellhit build. I just sat down the night before the league and couldn't sleep. Looked at the new spells and found this one to be of interest. And I like elementalist and the free Elemental profiliation made me go ignite. I'm currently at T13. My goal is to get this to kill guardians/shaper/elder. When I'm done with that or if I feel its gonna be impossible at t15+ I'll most likely try to make it a Hybrid ignite/hit build. Quick thaughts on that: The Ignite should be fine for clear as hybrid and the higher focus on Initial hits would probably increase Single target damage by alot. I cant check your pob right now since im at work but I'll give it a look later on tonight. Have a wonderfull day and may the drops be with you. |
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" Hi there. Welcome to Armageddon Brand. Nice going. I really like your staff stats! Now i wanna go home from work and craft a better one. I would swap Crit chance to something else though, We only use crit for keeping Elemental overload up. So crit's don't do any extra damage. but instead we get 40% increased elemental damage for a certain time when we do get a crit. I wish you luck and may you find some exalted orbs! Last edited by seabazz#0648 on Dec 11, 2018, 6:31:17 AM
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going for Mark of the Shaper + elder ring with warlord on hit will make the build much greater, good dmg push and leech. I'm working on a similar build but with crit +staff.
Last edited by kyfde_battlecake#2553 on Dec 11, 2018, 6:51:34 AM
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For ignite builds i would recommend droping note with 2 brands on 1 target since u wont need that and use 3 scorching ray totems for single target..i think even with hybrid build that would be better
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" Now I'm at work and just want to farm more...I will look at what other options I can swap the % spell crit on the staff - thank you! |
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Beat me to it, I planned out an ignite brand build for a second or third character. I was going to check out the new and improved Martyr of Innocence. The damage should be about the same as a +3 staff, possibly more budget, and has dope 3d art. New flask looks great too. Nice write up!
" If the goal is to scale ignite, Spell Damage doesn't do anything with ignite damage. It's a good idea for a hit based build though! " Ignite always takes the most recent highest rolled damage. For single target, having two brands on them is nice because it helps with re-rolling to get the most damage. It essentially makes your ignite lucky in single target situations. I agree with working Scorching Ray into the build. Last edited by AXPcikle#3362 on Dec 11, 2018, 12:50:11 PM
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Celestial punishment and judgement not worth getting?
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Sorry if this is not the place that i need to ask,but i need help:-)
https://www.pathofexile.com/account/view-profile/Cyraxbg/characters I dont know why i dont have survivability atm . Where am I wrong? Sorry,one more time if this is not the place to ask advice,and my horable English:-) Btw i love this build ! |
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" Hi there. nr 1 You dont have Mind over Matter. That gives some survivability. personally I'm not in love with loosing my mana. But my manapot sucks and it would probably be better if I changed it. nr2 I can't see any source of phasing. 50% reduces enemy detection is great for running around. I use it on a Quartz flask and i have chance to get Phasing on kill from 2 of my abyssal Sockets. I'm glad you like the build:) I just completed a t14 map so im going up:) |
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" Celestial Judgement - Would give some more elemental damage but 5% penetration seems low. Maybe would have been better if we were using all of the elements. Celestial Punishment - Actually gives me 11k ignite dps in PoB with my current gear and stats. This might be worth taking instead of a socket. Good catch |
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