Slow Mo Zombies! (No Uniques Needed|Relaxed Playstyle|Easy to Gear|Anyone Can Play|All Content)[3.5]

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Diseasedmeat wrote:
yep it was the wand,so i spent some time and got all the link and sockets right on all the beginning end game gear, i was getting worried, cuz outside summoning i dont really have a skill, before i was using arc and raging spirit to help with dps. i have a 6 link tabula, and trying to 6 link this nice chest i bought for 20 c. once i got used to this build and have faith in the minions, this build rocks, i just walk and skellys and zombies just smash everything, im getting used to the charged dash but im also lucky and have a socket ring and can use my flame dash also. only thing i have noticed so far is im little squishy but i also know thats my heath and some resis issue. but loving just walking and letting minions crush things.
This kinda build is a big change if you're used to self-casting. I'm glad you're enjoying it! Thanks for taking the time to complement and post :).

Good luck with the 6 link! I spent 3200 fusings on a chest piece last league and didn't get it :(. Yet, a friend of mine got a 6 link on 5 fusings this league.
https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast
Last edited by Wrecker_of_Days#7691 on Jan 3, 2019, 5:43:39 PM
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Ailean wrote:
Hi, just some little updates. With enfeeble and minion life back, I managed to kill guardians, red elder and shaper almost deathless. the only issue is the minotaur, but for the rest is really easy. now I have almost completed all the atlas, I need just 7 unique maps and that's all. next step uber atziri and uber elder. thanks for the help!
Great job and congrats! I'm happy to hear it! (The Minotaur is a prick.) Clearing the Atlas is so satisfying.
https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast
Ha ha. So I'm going through the Atlas and going between Zana's quests and my personal quest of filling out the Atlas Bonuses...and Bog drops while running through a map. I realized I hadn't done Bog yet! It's one of my favourite maps! (Only because the boss is sooooo fast and the "slow mo" part of the build is really emphasized in this boss fight.)

So I'm all stoked to do one of my favourite maps...I Alch it, Vaal it and...at least it stayed Bog...I know it's a little blurry but talk about crap luck. Vulnerability makes enemy hits really painful, temporal chains really slows you down, monsters take less physical damage (our primary damage), I couldn't use mana (so I'd have no Enfeeble, Fortify, or Holy Relic perks), and there were two bosses.

Normally I'd sell the map (because of no Mana Regen), but it had 115% to quantity.



You know what's nuts? Thanks to Temporal Chains, I just walked around really slow and did the map death free. Only one Zombie died. No credit to me, all I did was move slow and hit life flasks. But it was neat to do.

Oh, and no good currency dropped, so THANKS FOR NOTHING "115%"!
https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast
Last edited by Wrecker_of_Days#7691 on Jan 3, 2019, 11:45:06 PM
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triniparty wrote:
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Ramus wrote:
...for bosses I am noticing minion life plays a much bigger role and mana reservation is an issue not being able to resummon. I'll probably figure something out for that soon.
The biggest change I made from 3.4 to 3.5 was the addition of skeletons. The primary reason for that was 100% so I could ignore my zombie count mid-combat...even if it reached 0. With the 1 handed version of the build, and only the base amount of skeletons, Summon Skeleton deals 500k dps. I found in previous leagues that focusing on my quantity in the top corner of the screen (whether it was SRS, skeletons, zombies...) just got me killed. So now the build just has visual cues, like the Fortify Star and EE hue...anyway...

You clearly have a good handle on things, the only reason for my reply is to remind that your zombies don't HAVE to be alive to live.

And thanks again for the compliments :).


I would agree with this but only up to a certain point. For example, reflect maps- they suck but I can actually get through them slow enough by popping skeletons constantly. For the end game bosses they just do too much damage and have so much HP that losing our zombies is a dps loss and a "meat shield" loss for hits. The cast time on Skele just isnt fast enough (unless I invest into cast speed) so I take more hits and make mistakes if I have to constantly cast it. Skeletons expire quickly and (at least with the 4l) do not have enough life to put out the damage needed to quickly take down guardians without some effort. At least, this is in my experience/play style so far. With the amount of stats we have open for mana, it's not too difficult to be able to re-summon zombies. (Though the skill tree on the left with reduction helps)

Since I have the resources ill be starting a second "Boss killer" character soon and hopefully it will give me a bit more perspective on this build as well for bossing!

Love the shot of the map mods by the way, i've also done one similar where I just walked my zombies through the entire map with hp pots. I forgot my mp pot and it was a zana 1 death map. I made it out with 8 left!
Last edited by Ramus#5300 on Jan 4, 2019, 12:45:56 PM
Today I completed a map T11/T12/T13 and T14 !

Boss T14: https://xboxclips.com/I%20am%20French/7026fb5a-7f44-497a-946c-a0430c4f2759

Thank you for this fantastic build

Last edited by IamFrench#1836 on Jan 4, 2019, 5:00:51 PM
Trinity since this is my 1st season on poe im kind lost i saw that we can improve the quality of Raise Zombie to either (Quality 23 - lvl 20) or (lvl 21 - Quality 20) wich one would be the best for the build? Im talking about using the build at best, what do u think? i will try do it with all my important gems but need to know if is better lvl or quality.


http://poe.trade/search/keragutorahihe

http://poe.trade/search/oyarinomatoahi

psa: english is not my native language
Last edited by armstrongxnxx#5155 on Jan 4, 2019, 11:22:35 PM
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IamFrench wrote:
Today I completed a map T11/T12/T13 and T14 !

Boss T14: https://xboxclips.com/I%20am%20French/7026fb5a-7f44-497a-946c-a0430c4f2759

Thank you for this fantastic build

Congrats on 90 and beating the most annoying boss in the game death free! Great job! I'm glad you're liking it! Thanks for the thanks and keep it up!
https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast
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armstrongxnxx wrote:
Trinity since this is my 1st season on poe im kind lost i saw that we can improve the quality of Raise Zombie to either (Quality 23 - lvl 20) or (lvl 21 - Quality 20) wich one would be the best for the build? Im talking about using the build at best, what do u think? i will try do it with all my important gems but need to know if is better lvl or quality.


http://poe.trade/search/keragutorahihe

http://poe.trade/search/oyarinomatoahi

psa: english is not my native language
Hey armstrongxnxx,

With this build you'd gain more health, movement speed, damage, and life but putting the current gems to 20% quality. Even adding a Level 4 Empower doesn't exceed the damage values that Melee Physical brings to a 6 link. And the Minion Speed and Life supports are really weak at level 23 and 24. It'd wouldn't be worth the effort or price. Oh wait, that wasn't your question. Oh well, now we know...

To answer your question, the Zombie gem gains more being level 21 than it does at level 20 with a 23% in quality. So if money isn't an object, buy the level 21 gem.

Good question. And thanks for the links to help out.
https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast
First off I love the build :) I would like to ask what you or some of you who have played recommend for more survivability for me first and/or my zombies. I know I am short on gems being 20% for sure.



one probably last question, i really dont seem to use convocation at all, tbh its not on my hotbar. i just dont seem to ever really need it, if i was to remove that gem, what gem would you suggest replacing it with, is there another support gem that would work well with hatred?

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