Path of Exile: Betrayal Patch Notes

Molten Strike
Now deals 120% of base damage at gem level 1, and 161% of base damage (up from 147%) at gem level 20.
Projectiles deal 40% less damage at gem level 1, and 30% less damage (from 40%) at gem level 20.


You guys need to balance the balancing team, when's the last time you hired someone that can read and write.

Why do you say "up from" on base damage then just "from 40%" on projectile damage, is too hard to keep consistent with the important details of patch notes.
Meta = cattle


-ty men
Last edited by I0wa#0432 on Dec 5, 2018, 9:13:57 AM
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I0wa wrote:
Molten Strike
Now deals 120% of base damage at gem level 1, and 161% of base damage (up from 147%) at gem level 20.
Projectiles deal 40% less damage at gem level 1, and 30% less damage (from 40%) at gem level 20.


You guys need to balance the balancing team, when's the last time you hired someone that can read and write.

Why do you say "up from" on base damage then just "from 40%" on projectile damage, is too hard to keep consistent with the important details of patch notes.



Treshold jewel limited to one and reduced number of projectiles on enchant by one but overall nothing changed.

Still top singl target melee skill with BF.
Guys who can tell what exactly will happen to all maps I have in standard league which I put from all my leagues together in one? I hope they will no be gone since the tiers are gonna change....?
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Varskar wrote:
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louiemgallant wrote:
Bye Bye VD Builds :(

If you mean immune PF bullshit build then it's F good they did that. That shit should never happen to PoE and basically ruined any sense of pushing delve.



No what he meant was Volatile Dead builds that used Zerphi's Last Breath flask for up to 20k life regen per second. That wasn't a PF immune build.

Yes you are correct tho the PF build should absolutely never have been possible it's total bullshit.
Much change. wow
I'm curious what how the Tectonic Slam changes will be?
Seems like they did this to probably make it more viable to use multistrike from what I can tell. But the helm enchant change kind of contradicts that idea... But would still be more damage I think?

I like Tectonic Strike visually as a skill so I enjoy using it.

Any thoughts on how it will perform in comparison to similar skills? (Sunder, EQ, Ground Slam, etc.)
Again outstanding content, thank you for your hard work over all of those years GGG, love you guys. papa bless!
RIP MF builds

RIP Zerphi GOD builds, was fine while it lasted
Last edited by peanutedd#7587 on Dec 5, 2018, 9:47:38 AM
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Fixed a bug where increased damage sources on minions were increasing damage in ways they shouldn't have been.


Is there anyway we could get a little clarification on this? Scope or scale of the bug, or is it extremely situational or negligible? Many wanting to run minion focused builds are wondering about this. Thanks!
Cast On Critical Strike Support
> Now has a cooldown of 0.15 seconds (down from 0.5 seconds).

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Someone remeber on the Cyclone - CoC - Ethernal Knifes build? (long time ago)
Loved that funny build :)

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