The Atlas in Path of Exile: Betrayal

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AlmighttyGoku wrote:
They're ruining burial chambers maps. Farming them with wind ripper is gonna be trash now. This is bs.

As long as you have an elder orb, farming burials will be ezpz.
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Varskar wrote:
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AlmighttyGoku wrote:
They're ruining burial chambers maps. Farming them with wind ripper is gonna be trash now. This is bs.

As long as you have an elder orb, farming burials will be ezpz.


lol played since closed beta and 2k hours. still havent beaten shaper. Elder orb will never happen for me. Inefficient and slow playstyle doesnt allow for many high tier maps.
Overall the map layouts seem more spread out over tiers which i like. I could be wrong about this though. Someone should have zoomed out and realised how unbalanced the map distribution is. Why would anyone want to be on the right side, if using sextants? Although this does also leave room for the few that prefer manipulating fewer maps regarding elder/shaper influence so I can see how this was a design decision.

Im a pendulum.
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OneEyeTwoHead wrote:
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Archwizard wrote:
Meh, the constantly changing tiers/atlas is more annoying than anything to me.


People disagree.


Uhm no. This is just the cancer of pathofexile.com/forum where the first 3 pages hardly ever have any constructive comments, because they are infested with a horde of *squeaky voice "im first, im first, im first !!!!111!!!! nice nice nice even tho i didn't even read it" comments.

On many othe platforms people disagreed with this change for many reason. My top 1 being:

- Now all T15 have bosses with PHASES -_-, and the connections are STILL not changed. wow. is it really SO hard to change some texture overlay? no I am not the uber pro programmer, but someone from GGG please explain to me, why it is not changed since abyss league (1 year ago!)

- channel now being a T1 map
this is bad AND good. better for starting into the atlas since it's now just blood aqueduct but with better quant.

bad because it was mid tier meta map. i haven't looked into it in detail with which shaped T10 map i will replace shaped channels.
they change the atlas frequently to sell more map stash tabs...

while still not finding a way to remove empty remove only ones!
Anyone have a picture of the Atlas with map names underneath them?
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TroughStruggle wrote:
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OneEyeTwoHead wrote:
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Archwizard wrote:
Meh, the constantly changing tiers/atlas is more annoying than anything to me.


People disagree.


On many othe platforms people disagreed with this change for many reason. My top 1 being:

- Now all T15 have bosses with PHASES -_-, and the connections are STILL not changed. wow. is it really SO hard to change some texture overlay? no I am not the uber pro programmer, but someone from GGG please explain to me, why it is not changed since abyss league (1 year ago!)

- channel now being a T1 map
this is bad AND good. better for starting into the atlas since it's now just blood aqueduct but with better quant.

bad because it was mid tier meta map. i haven't looked into it in detail with which shaped T10 map i will replace shaped channels.



The thing is, I'm getting bored with the same atlas progression after a couple of leagues. People will do the same thing, planned out T1, T2 to never finish, T3 Burials even if you won't farm, remove T4, get Channel, get Armory etc.


That Atlas meta needs to die. Just like Vault needed to die. At that time I wasn't tired of it yet though. I couldn't care less about Channel personally.


I'm glad Burials is now T11. That's out of reach of the IIQ speedfarming guys that end every league with 3+ mirrors because of that map. It makes sense to have the maps that drop the good cards >T10 IMO.

It's a good thing people need to replan and that those that don't care too much about efficiency have new paths to follow.
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Meanwhile, I agree that the "harder" bosses from the Acts are just annoying due to their phases and other delaying things. If you'd ask me, those animations, including Shaper speeches, should be further shortened in Maps.

I guess you only have to do them once or when shaped I guess. I know I will go and skip a lot of these.
why always rip the farm maps that people like?

like wtf cant you put anything to high tier maps that people actually and enjoy?

you ripped gorge, you ripped strand you ripped vault now you rip burial chambers, cant we ever have something that we like to do?_?
Explosive Cleave Gladiator by supreme_pizza
https://www.pathofexile.com/forum/view-thread/1609862
RIP burial chambers OMEGALUL
Think about more endgame paths not only atlas and leave atlas finally alone its boring to see changes of ur fav map tiers think about new path of ENDGAME!!

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