Bestiary, Delve and Incursion Content in Betrayal

"
Xeledon2132 wrote:
"
WithLoveEarL wrote:
They haven't actually reduced your access to the mine - they kept it the same as far as I understand it, but made it so much better to access. Meaning, you won't need to run a ton of maps to be able to Delve. Instead you will encounter veins less often, but more of them at once, which should pretty much add up to the same amount. While you're not finding sulphite veins, you are doing Incursion, Betrayal and Bestiary content rather than mindlessly forcing yourself to map just to access the goddamn mines. I prefer the new system 100%
They wrote:
"Our intention is that while there is less access to the Azurite Mine than there was when Delve was the only league running, we still want players to be able to access it more often than other cases where we have merged league content into the core game."
That sure sounds like less to me.
And while I agree with you that the other content, like Incursion, will beef up the endgame, I'd still like Delve to be more available.


Fair enough, I see your point. But when you have 4 leagues total at the same time (Bestiary, Delve, Incursion and Betrayal), it would be unrealistic to have unlimited Delves since you wouldn't be interacting with other content. I think the fact that you won't need to grind as many maps to get sulphite is a HUGE plus.
Since I've played all of these leagues, I am kind of over all of them, but rather enjoy the fact that all of them feel more streamlined, along with many other changes that are coming.
TBH I was super hyped for Delve and it turned out.. Well, good, just not fantastic, big letdown was the fact that at super low depths, item level was still capped at ilvl83, making finding higher level shaped/elder jewellery impossible, instead focusing on "map mods" to buff them, and bosses being super tough to beat, at least at the depths I found them in. Could have capped mobs at 100 and made them stupidly tanky for the ability to farm high level bases.
Good balance overall I think. Plenty of choice in what to do. Players will bring a new appreciation to the Bestiary uniques that were brushed off a while back.
Nice, but have you increased the damage of all skills from 150% to 1500%?
༗ Velka's Ravens ༗
༗ IGN: Legintown ༗
༗ Velka's Ravens Thread: 1772222 ༗
Cool stuff
"
xVINCEREx wrote:
https://www.pathofexile.com/forum/view-thread/2142177

You said Bestiary would not go core. This is the real betrayal.

Read your own link:
"
Qarl wrote:
[...]we have decided not to retain any element of the league in the core game for now[...]However, there may be some parts of Bestiary we will use in future content, and it is possible we would bring Bestiary back for short term events.
Great move GGG . ..glad to hear it
So... No one here said something about the dailies being in maps you can see from your atlas.

I hope you make those maps free accassable or at least increase the drop rate chances for maps a bit.

A lot of people have been struggeling to keep up a decent map pool
A little concerned about how this could work. Hopefully GGG will clarify soon

Mostly my concern is with the daily reset. The masters will appear on the atlas once a day, and then there is a chance (roughly 10%) that you will encounter them in maps, I believe is how things will work if I am recalling correctly.



My concern is with how/where the masters will appear with the daily reset. In particular with Alva/Incursions. Once I am running T14-T16, I will have zero interest in running a T7 Temple. My hope is that Alva/Masters in general will appear where you are mapping. I.e., if the last ten maps I ran averaged T14, they will show up at +/- 1 Tier (anywhere on a map between T13 and T15)

If they show up randomly, I think this will kill Incursions in particular. Bestiary Ilvl mobs are of course also affected, and sulphite gains, too... but Incursions will be the most affected I think.



That said, GGG has been freaking amazing at predicting player wants/needs, and meeting our expectations, so hopefully this wont be an issue.
With the ZiggyD video i first thought it would be only possible to gather Sulphite in one of Niko's missions if we found him.
Then i saw Baeclast and was a bit more reassured as i like Delve a bit more compared to maps for obvious reasons that shouldn't be tell otherwise i'll be hung for blasphemy.

The way all this is integrated seems quite nice, thanks.
GG!
GG!

Report Forum Post

Report Account:

Report Type

Additional Info