{3.10} Speaker for the Dead | The Mass Minion Summoner | League Starter, Leveling Guide 💀
" Last I checked you couldn't roll Onslaught on Elder boots. So I have it on one of my flasks. Last edited by Perdition619#6685 on Oct 7, 2019, 9:47:39 AM
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Best support gems for Slave Driver spectres?
I'm currently running Slave Drivers in my 6 link with the following: Raise Spectre Minion Damage Support Feeding Frenzy Elemental Focus increased Area of Effect Spell Echo. I already have Feeding Frenzy attached to my Raise Zombies, so I don't need it in my Raise Spectre. Also, I'm currently using Grip of the Council with 4 blue links. I was wondering if I could pump out more DPS if I switched a 4 blue link Triad Grip? Since Slave Drivers use a lightning attack, I have "add fire to attacks" to my cyclone and WB to trigger EE. Finally, I'm using Summon Skitterbots and Discipline as my 2 primary auras. I swapped out hatred due to Slave Drivers using lightning based attacks. Was this the correct choice? |
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" I was just checking this myself and according to my understanding of the mechanics and what PoB was showing me it's not necessary but is an option. It's not necessary because it doesn't screw up EE and it's based partly on phys conversion and zombies/skeletons/(other phys minions you may have) do plenty of phys that will still be converted to cold. It's an option because it includes an 18% more damage modifier that will only be used on zombies/skellies/(whatever other minions you have that deal cold damage). I'm very curious as to what the most optimal 6L setup is for Slave Drivers myself. |
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" My current setup and my reasoning for the choices that I made, I hope OP will chime in as to what his thoughts are. I have Feeding Frenzy on both Zombies and Skeletons. The Zombies will quickly give me feeding frenzy so I don't need it on the Slave Driver, therefore my links for them are MD/EF/SE/AoE/Deathmark (I only occasionally deathmark a boss). I use Elemental Army with my Zombies as I don't have a level 4 empower and a +1 weapon. MD will only buff my zombies, but EA will let them apply cold exposure which benefits both the zombies and skeletons. I think this is the right choice. On my Skeletons, my choices are MPD, Melee Splash, and Multistrike. I really like Multistrike and I'm currently leaning toward Melee Splash as the fourth gem but I'll benefit more from Spirit Offering with MPD. I tried using Wrath to boost my SD damage but my other minions don't benefit much from it. I switch back to Hatred and Skitterbots and dropped Discipline (I still have a decent amount of ES without it, about 2200). The shock from the skitterbots will benefit all my minions and it's roughly equal to what the SD gets from Wrath (I think). I do lose the Watch's Eye benefit but I played a long time without one anyway. It's a tough choice between Skitterbots and Discipline. I can also argue that we have more than enough damage without Skitterbots and to build even more defensively. As for triggering EE, just pick up Avatar of Fire and all your damage will become fire damage, even ball lightning. Last edited by IchiMorghulis#4560 on Oct 7, 2019, 12:07:53 PM
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Uber Elder down for the first time. Deathless as well.
Thank you so much Hercanic for the great and well thought guide. Thank you guys for sharing your tips. |
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" There's one thing I'd love clarification on. I constantly see "everyone" (folks in this thread, top ladder players on poe.ninja, etc.) running support gems that Hercanic always seems to have a strong case against and I'm wondering what the reasoning or tradeoff (shorthand is fine) behind these choices are: Spell Echo Multistrike Deathmark and Chaos Golem (defense I assume) I think he's made a case recently against Deathmark (essentially you only get a benefit from marking enemies and who wants to do that unless it's a boss I suppose, and even then..) but I'm unsure about the others. On poe.ninja Spell Echo is the #2 support gem for Raise Specter, that's 86% of all Necro's with RS as a 5+ link who also have Zombies/Skellies. Can that many people on the ladder be wrong? I think the answer is yes based on my own build tweaking experience but I'm wondering why the discrepancy exists. Furthermore there are a few more in question: Same thing for Ele. Focus (#4 with 59%) and to a lesser extent Controlled D. (rank 6 with 30%) and Conc. Effect (rank #7 with 23%). Thanks in advance for any clarification! |
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Changed my setup a bit. Said bye bye to Fortify on boots and added Hungry loop with Animated Guardian into my setup. This let me have better boots with higher life, +1 to spectre gems and more resistances. Still have around 9.6k eHP in hideout.
My helm enchant also gives some resistances for AG. Then I crafted myself a new ring! |
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Feeding Frenzy Support description:
Minions supported by the skill will have 15-24% more damage. In addition, while you have the Feeding Frenzy buff all of your minions have 10% more minion damage, 15% increased movement speed, and 15% increased attack and cast speed . Minions supported by the skill will therefore get a total of 26.5-36.4% more damage. https://pathofexile.gamepedia.com/Feeding_Frenzy_Support So, it's GOOD to have FF on your Spectres, even if you already have it on your other minions. I know it's not for lazy people like me, but you can...tadam! replace feeding frenzy to Deathmark before boss. In addition you can replace Increased Area of Effect to Concentrated before boss fight for even more damage! Slave Drivers "FlameWhip" spell is not just straightforward line, it's an arc. When you use Increased Area of Effect the arc will be ~30degrees instead of 12-15. Good for mob packs. Even better with 20% quality, that gives 10% increased damage. It's good to use Concentrated on a boss, cuz there's nothing else in this arc, and 54% increased damage. On Deathmark. As @Hercanic said before, it's 1% difference in damage output between Deathmark and FFrenzy, thou your Spectres more aggresive with FF. On Spell Echo. " Minions will benefit from the repeated cast, as well as the increased cast speed. On Multistrike. Only for melee attacks. Only good for steady bosses. If minion moves after first strike, then he start Multistrike routine again and gains no benefit from 2nd and 3rd strike description. Last edited by Singrave#2968 on Oct 7, 2019, 2:49:04 PM
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Love this build, it's the best pet build i have tried. But i seem to be squishy now that i have reached 400 depth in delve. Getting oneshotted by something too often for my liking. Have no idea what kills me since it just happens.
What can i do to inmprove my suv in delve with the gear i have? Would also like some guidance on how to even reach level 100, as i keep getting oneshotted by some unknown source. Rarely die in maps, but delve seesm to kill me. Die on uber elder from time to time, but that's mainly due to beeing too slow when moving from stuff. Shaper is deathless tho. Any advice on levling would be superb as i have never passed 92 before :) And getting 0.5% of a level or less mapping seems low? T15 adn T16 maps. Have fortify via AG and Kingmaker. |
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" It just happens cuz of bad things exploding or dropping on your head :) You need to watch out for ice surface and\or "icicles". Or other one-shot environments. |
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