Delve Costing Changes
t11 sulphite gained before this fix was around 1100, now its 870..
Costs for delves under 6 segments stayed the same. This is still wrong. "Don't Tread on Me"
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Don't you guys have data on how players play the game?
I don't get why map drop rng is the limit on how much we can delve, it should be delve difficulty Anything that´s unrelated to elephants is irrelephant
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when we will be able to share sulphite chris
i hate you redditors, you know who you are
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t16 - 840
gl hf RIP |
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" The cost of a small node at my lowest depth was 1292 and is now 727. You're the one wrong here. Oh, and on my first test on a t9 76% quant map i got two nodes giving 470 and 540 sulphite. So yeah first impressions - i'm fully on board with this so far. Last edited by nskLantash#4654 on Sep 21, 2018, 3:31:18 AM
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" not sure what you're referring to... but i've been to 150+ multiple times on hard core and was still EZ mode. maybe your build is just bad? (not to be mean...) but it should be easy to progress past that. |
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1,000 sulphite at t16 90Q. Pretty good.
IGN: Arlianth
Check out my LA build: 1782214 |
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very nice, but please buff spawn rate of the bosses
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Got 700 sulphite from one spawn in t11 and 950 in t16.
Good job, for the first time in many leagues you managed to make playing high end content feel slightly rewarding for a few hours before you intentionally ruined it again just to accommodate the loud minority who won't be playing this game a year later. |
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" Ratio sounds about right. I'm surprised and worried. There should be a catch. Ah, here it is: " Organic chemistry is a weird thing. If you add a spoon of shit to a barrel of jam you'll get a barrel of shit. Last edited by Oblitus#2951 on Sep 21, 2018, 3:37:07 AM
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