3.4.3 Patch Notes
Hello
I'm a low-level player. I recently restarted the game with a new character after playing for a week or so and enjoying Delve. This patch has ruined Delve for me not for the increases in cost but because having the mine shared among characters means that a level 5 character, to get any benefit from a mine visited by a level 50 character, has to delve deeper than she is able to handle, and dies against the first group of monsters she encounters. May I please suggest that you allow the mine to be optionally reset between characters so that a new level 5 or lower character can still survive in lower areas of the mine? Thank-you |
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Still:
"unable to create rtt backing Texture". Have been since Delve began. Please advise. |
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I'd say Sulphite gain doesn't correspond with IIQ at all. It is completely random. Even pre patch IIQ was somewhat more affecting on sulphite. I guess GGG mixed up some variables again.
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Enjoying this patch so far.
IGN: Nano
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" Yeah, those are a bunch of retards, every patch deployment isn't perfect. We just need to wait. |
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"Fixed a bug which prevented selecting a new encounter node to travel to after completing a Delve encounter."
Not fixed. just happened to me |
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" aaawwww ;-( |
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Patiently waiting for SSF Migrate all
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Hopefully one day the SSF migrate all button will come back.
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Patiently waiting for SSF Migrate all
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