[3.17] Hybrid's Molten Strike Jugg - Hold right click to TANK anything |MELT the Atlas|Divine Flesh|

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realm9thfeb wrote:
"
Lancelx wrote:
"
realm9thfeb wrote:
Found some interesting cluster jewel passive.
Spoiler

Pick any passive that is related to your build, if you want more damage.

Large cluster jewel
get +1 medium slot for this


And expand with this


It will look like this



what did you remove to get this ?


Since I am doing dual wielding, I removed those 4~5% increased maximum life, sacrificed about 1.5k life to get this, still trial and error to get the best result


Did the same after your message, I lost around 1.2K HP but the DPS went up like crazy it's so much better for farming maps & boss
"
realm9thfeb wrote:
"
Lancelx wrote:
"
realm9thfeb wrote:
Found some interesting cluster jewel passive.
Spoiler

Pick any passive that is related to your build, if you want more damage.

Large cluster jewel
get +1 medium slot for this


And expand with this


It will look like this



what did you remove to get this ?


Since I am doing dual wielding, I removed those 4~5% increased maximum life, sacrificed about 1.5k life to get this, still trial and error to get the best result

Does second Grelwood shank gave you additional projectiles? Can we also drop leech on tree with this cluster jewels?
According to molten strike calculator, second shank is giving 2 additional projectile as well.

I dont think life leech on cluster jewel is effective as the maximun recovery rate is capped, but do take note of the 30% increase dmg during leech and 40% increased damage on maim, this gives you 70% damage boost! if you have tombfist with searching eye socketed, this is a GG option.

But think about it, can we drop watchers eye jewel's life leech? so this build become much more affordable.
Last edited by realm9thfeb#3097 on Apr 1, 2020, 10:16:41 AM
I also use cluster jewel with

Empowered of envy:Herald Skills deal 40% increased Damage
20% increased Effect of Herald Buffs on you

Agent of destruction:25% increased Elemental Damage while affected by a Herald
10% chance to Freeze, Shock and Ignite while affected by a Herald

It did boost damage in game for herald of ash and fire damage on mten strike, but it shows no dmg boost in POB, hmm
Since 3.9 and now 3.10, boss and mob is getting stronger and more life has been added, I found the old build can no longer provide efficient gameplay to end game content, it will still work through T16 and guardians, but it will not provide sufficient dps and you will feel kinda slow in action.

I just want to share some of my tweak to the build,this character name darkjuggtanky can be found in my character tap,
still tuning to be more sustainable for 3.10 Delirium, please share your opinion if you've found a better arrangement.

Here is another round of test between original build vs cluster build.
Damage calculated from molten strike dps calculator
https://moldydwarf.gitlab.io/MoltenStrikeDPS/index.html


Original build: 1X Grelwood Shank + Shield
Life: 9K
DPS: 2.2M


Original build: 2X Grelwood Shank
Life: 8K
DPS: 3M

Cluster build: 2X Grelwood Shank
Skill points removed: many 5% max life, 4% max life, bloodless, soul of steel,quick recovery.

Large cluster jewel: sword attacks deal 12% damage with hits and ailments, feed of fury, smite the weak, fuel the fight, +1 jewel socket

Medium cluster jewel: 10% increased damage while affected by herald,
empowered of envy, agent of destruction, +1 jewel socket

Life: 6.5K
DPS: 6.6M


I have built this character with one purpose only: killing sirus.
I have a fast mapping character, but it is to squishy to fight big bosses.

My gear is exactly like the guide, still missing the dmg corruption on kaoms heart and +2 proj helmet, but all of my jewels are better than the ones on the guide's PoB aaand my damage SUCKS, i'm still leveling (75 atm), but I already got all damage nodes and cant kill a tier 13 map boss in less than 1 min.

How do I save this build?


EDIT: Went 2x Grelwood at the cost of almost 1k life and annointed Tribal fury. I have noticed a BIG dps and clearspeed boost, the build is playable now... I'm still not confortable with the damage output for a Aw8 Sirus fight tho.
I'm now testing some cluster jewels and leveling on t7 burials untill lvl 90, then i'll try to run Sirus.

EDIT 2: Level 85. The cluster jewels (thx to @realm9thfeb for the setup) managed to put this build back on track. Added a damage oriented watcher's eye instead of LGOH. Also added Tail Wind boots.
Just did a maze of minotaur with 100% quant and it was ok, facetanked the boss all the way and killed him reasonably fast.
Will spawn a Sirus tomorrow to test if this build can handle him.
Last edited by unblokable#2032 on Apr 2, 2020, 5:03:56 AM
"
unblokable wrote:
I have built this character with one purpose only: killing sirus.
I have a fast mapping character, but it is to squishy to fight big bosses.

My gear is exactly like the guide, still missing the dmg corruption on kaoms heart and +2 proj helmet, but all of my jewels are better than the ones on the guide's PoB aaand my damage SUCKS, i'm still leveling (75 atm), but I already got all damage nodes and cant kill a tier 13 map boss in less than 1 min.

How do I save this build?


EDIT: Went 2x Grelwood at the cost of almost 1k life and annointed Tribal fury. I have noticed a BIG dps and clearspeed boost, the build is playable now... I'm still not confortable with the damage output for a Aw8 Sirus fight tho.
I'm now testing some cluster jewels and leveling on t7 burials untill lvl 90, then i'll try to run Sirus.

EDIT 2: Level 85. The cluster jewels (thx to @realm9thfeb for the setup) managed to put this build back on track. Added a damage oriented watcher's eye instead of LGOH. Also added Tail Wind boots.
Just did a maze of minotaur with 100% quant and it was ok, facetanked the boss all the way and killed him reasonably fast.
Will spawn a Sirus tomorrow to test if this build can handle him.


No problem man :D
Luckily I also take a look at your character and learned that I do not need to keep thief torment ring, dropped that for a pair of two-stone ring which pack more resistance and life, that will allow me to upgrade viridian jewel with +7% maximum life. I have gained 1k life without losing any damage for that :D
This build is outdated and I have no idea why OP has put [3.10] in the title while the skill tree is updated for 3.7. Move along lads, find something better or just do your version of this.
"
realm9thfeb wrote:
"
unblokable wrote:
I have built this character with one purpose only: killing sirus.
I have a fast mapping character, but it is to squishy to fight big bosses.

My gear is exactly like the guide, still missing the dmg corruption on kaoms heart and +2 proj helmet, but all of my jewels are better than the ones on the guide's PoB aaand my damage SUCKS, i'm still leveling (75 atm), but I already got all damage nodes and cant kill a tier 13 map boss in less than 1 min.

How do I save this build?


EDIT: Went 2x Grelwood at the cost of almost 1k life and annointed Tribal fury. I have noticed a BIG dps and clearspeed boost, the build is playable now... I'm still not confortable with the damage output for a Aw8 Sirus fight tho.
I'm now testing some cluster jewels and leveling on t7 burials untill lvl 90, then i'll try to run Sirus.

EDIT 2: Level 85. The cluster jewels (thx to @realm9thfeb for the setup) managed to put this build back on track. Added a damage oriented watcher's eye instead of LGOH. Also added Tail Wind boots.
Just did a maze of minotaur with 100% quant and it was ok, facetanked the boss all the way and killed him reasonably fast.
Will spawn a Sirus tomorrow to test if this build can handle him.


No problem man :D
Luckily I also take a look at your character and learned that I do not need to keep thief torment ring, dropped that for a pair of two-stone ring which pack more resistance and life, that will allow me to upgrade viridian jewel with +7% maximum life. I have gained 1k life without losing any damage for that :D


Awesome man, I'll now change immortal call for vaal molten shell, since Sirus doesnt have much follow up dmg, he focuses on big hits, and I think molten shell is better for those kinds of situation.
And since i'll be using this build on sirus, I'll be swaping the unstopable ascendancy to unrelenting.
Also thinking of dropping all nodes above retribution and going for another cluster jewel setup. Lets keep goin!!
"
cheekym8 wrote:
This build is outdated and I have no idea why OP has put [3.10] in the title while the skill tree is updated for 3.7. Move along lads, find something better or just do your version of this.


Yeah, I noticed that this build was a big bait after I first tried the build out, but i'm having fun trying to sort things out soo i'll keep going for a while longer...
Last edited by unblokable#2032 on Apr 2, 2020, 5:48:34 PM

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