Delve top 5 over powerful and popular builds to delve deep

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Zietlogik wrote:

Right now, the #1 build appears to be an aura bot using smite, so that might be an interesting choice for solo delving

#1 is member of a well organized group of 6 players
1) AoE DPS
2) Single target DPS
3) Curse support
4) Aura support
5) Mana Guardian support (all of them are CI / LowLife)
6) IDK exactly, it seems like a knockback + blind on hit support

You can see them in action on https://www.twitch.tv/empyriangaming
IGN: Yatza
Last edited by Yacexx#5243 on Sep 12, 2018, 3:27:42 AM
Yeah, I think there is a huge misunderstanding here. The No #1 delver, cannot solo, and is always in an optimal 6-party setup.

He is actually pretty squishy. And dies like a pancake without his supports. You have to look at the solo ladder, if you want to have builds that can tackle content by themselves.
(⌐■_■)
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nandchan wrote:


Actually the one build I expect to be the absolute best overall is the 100% immune flaskfinder. (Immunity to everything)


Monsters gain ele penetration in deeper delves. Good luck on that build.
3.5 build: https://www.pathofexile.com/forum/view-thread/2299519
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Peterlerock wrote:
Monsters gain ele penetration in deeper delves. Good luck on that build.

Ah, really? I didn't know that - that certainly puts a barrier on progression somewhere. Although to be fair, the flaskfinder with its 100% resistance maximum would still take significantly less damage than the other builds at those depths.

I guess the real question is: Can you always kill monsters before they manage to hit you? If their HP doesn't scale, then all you need is enough damage and range - otherwise I guess the meta might become knockback/slow based?
Last edited by nandchan#7735 on Sep 12, 2018, 3:57:44 AM
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nandchan wrote:
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Peterlerock wrote:
Monsters gain ele penetration in deeper delves. Good luck on that build.

Ah, really? I didn't know that - that certainly puts a barrier on progression somewhere.

Does that mean you'll need to stack as much resistances over your cap as possible in the mines?


Elemental Penetration works on your maximum resistance, it doesn't matter how much you overcap. You'd need absolute mitigation (enfeeble, fortify etc...), or increased maximum resistance to counter it.
(⌐■_■)
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nandchan wrote:
I guess the real question is: Can you always kill monsters before they manage to hit you? If their HP doesn't scale, then all you need is enough damage and range - otherwise I guess the meta might become knockback/slow based?


That's currently the set-up for the no.1 delver team. They knockback, blind, and have taunt totems, and clear before getting hit by anything.
(⌐■_■)
To be honest I was hoping that some good builds would came out with the new Guardian ascendancy :/

Maybe It's still too early, but all the Main streamer, that I follow, have long quit that path and went down the road of the pathfinder



Last edited by ThoryX#1076 on Sep 12, 2018, 6:23:03 AM
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ThoryX wrote:
To be honest I was hoping that some good builds would came out with the new Guardian ascendancy :/

Maybe It's still too early, but all the Main streamer, that I follow, have long quit that path and went down the road of the pathfinder


hmm if you want i can research a few profiles and make this list top 10 for you
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dvasan wrote:
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ThoryX wrote:
To be honest I was hoping that some good builds would came out with the new Guardian ascendancy :/

Maybe It's still too early, but all the Main streamer, that I follow, have long quit that path and went down the road of the pathfinder


hmm if you want i can research a few profiles and make this list top 10 for you



no, I can't ask you that, I've already done a research by myself and I found out that there is just one player around 400ish depth(solo) as a guardian summoner, all the others are aurabot builds
Last edited by ThoryX#1076 on Sep 12, 2018, 7:36:20 AM
Even Zeph can't compare to these you can't out heal a 1 shot lol
Dys an sohm
Rohs an kyn
Sahl djahs afah
Mah morn narr

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