3.7 In-Depth Ice Golems Guide - Snowybois - On Hiatus for 3.8

@Utopian238


What Pantheons are you using?
Currently Running a MoM set up, and a 1as CotP and I feel the accuracy nodes are still pretty premium at 5 harmony 2 eminence - Though I'm on my way to the 6th harmony. But I'm also pretty budget all things considered most of what I'm wearing is just stuff I found or crafted on my starter and I've mostly just bought all the Primordial Jewels.

Though I do want to try running Banner if I can finish crafted my Elder Helm, a good mana% roll should let me run it while staying close to the 30% of life unreserved, at which point I plan to immediately drop the 5 points in the minion wheel for a 5 point Jewel and 7th Harmony
I swap pantheons based on what i'm doing. Usually Solaris or Lunaris though for generally mapping..
ty for the biuld i realy had fun with it level 84-85 right now
Last edited by iReSorrow#1665 on Dec 26, 2018, 9:40:36 PM
Just finished uber elder deathless. It was pretty easy to be honest.
EDIT: Uber atziri's as well.


Last edited by DontDoDrugz#1877 on Dec 26, 2018, 11:53:33 PM
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Utopian238 wrote:
Here's a pastebin of my current gear setup. Grip is straight up more damage for me than CoP 2 sockets.


only because the jewels you put into it are stupid

add the +6% minion attack speed suffix onto the jewels (instead of nearly worthless suffixes like added light) and wow! suddenly CoP is more DPS than grip. of course the DPS is mainly a single target increase because atk spd is going to be influencing the golem's auto attacks, but you can use the second suffix for 10% inc minion move spd for better clear / QoL as well.

i can't blame you for acting so righteous about it though, who could have imagined that putting abyss jewels with actual DPS suffixes into the abyss sockets would increase your damage
"
Zaole wrote:
"
Utopian238 wrote:
Here's a pastebin of my current gear setup. Grip is straight up more damage for me than CoP 2 sockets.


only because the jewels you put into it are stupid

add the +6% minion attack speed suffix onto the jewels (instead of nearly worthless suffixes like added light) and wow! suddenly CoP is more DPS than grip. of course the DPS is mainly a single target increase because atk spd is going to be influencing the golem's auto attacks, but you can use the second suffix for 10% inc minion move spd for better clear / QoL as well.

i can't blame you for acting so righteous about it though, who could have imagined that putting abyss jewels with actual DPS suffixes into the abyss sockets would increase your damage


Not only minion attack speed , added phys dmg scales nice in command of the pit, and its not only POB numbers in reality you are in phase run 90% of map running and your golems are clearing trash and you aren't applying EE which without grip is a massive dmg reduction, delve same as well especially bosses you will spend so much time in phase run ur EE will have like 50% uptime.

Hell maybe OP should put Punishement instead of Enfeeble get them numbers going up juiced up and well.

Jk punishment sucks.
Last edited by trefi289#2080 on Dec 27, 2018, 6:04:26 AM
"
trefi289 wrote:
"
Zaole wrote:
"
Utopian238 wrote:
Here's a pastebin of my current gear setup. Grip is straight up more damage for me than CoP 2 sockets.


only because the jewels you put into it are stupid

add the +6% minion attack speed suffix onto the jewels (instead of nearly worthless suffixes like added light) and wow! suddenly CoP is more DPS than grip. of course the DPS is mainly a single target increase because atk spd is going to be influencing the golem's auto attacks, but you can use the second suffix for 10% inc minion move spd for better clear / QoL as well.

i can't blame you for acting so righteous about it though, who could have imagined that putting abyss jewels with actual DPS suffixes into the abyss sockets would increase your damage


Not only minion attack speed , added phys dmg scales nice in command of the pit, and its not only POB numbers in reality you are in phase run 90% of map running and your golems are clearing trash and you aren't applying EE which without grip is a massive dmg reduction, delve same as well especially bosses you will spend so much time in phase run ur EE will have like 50% uptime.

Hell maybe OP should put Punishement instead of Enfeeble get them numbers going up juiced up and well.

Jk punishment sucks.



Can you guys link the pastebin you're discussing?

Here's updated perfect atk speed/phys damage jewels still scaling worse than 2 socket Grip.

https://pastebin.com/fbQCgapW

Yes I do agree though, if you're not applying EE Pit scales better. If your golems are having trouble with rare packs that you're not applying EE to as you run by with or without either of these items you've done something very wrong.
"
Jansports wrote:
Currently Running a MoM set up, and a 1as CotP and I feel the accuracy nodes are still pretty premium at 5 harmony 2 eminence - Though I'm on my way to the 6th harmony. But I'm also pretty budget all things considered most of what I'm wearing is just stuff I found or crafted on my starter and I've mostly just bought all the Primordial Jewels.

Though I do want to try running Banner if I can finish crafted my Elder Helm, a good mana% roll should let me run it while staying close to the 30% of life unreserved, at which point I plan to immediately drop the 5 points in the minion wheel for a 5 point Jewel and 7th Harmony



I spent a few hundred regret orbs last night and did some simming testing various MoM builds trying to help out the guy wanting to run MoM/Phase Acro. One thing is for sure, If you're running no warbanner you should really try to dip into the left side of the tree 3 points for Redemption, and then another 2 points for Spiritual Aid. It makes a huge difference to the general feel of mapping. I can't notice it at all when I turn those nodes on/off with warbanner in T16 maps, but without warbanner+generosity the feel of just gliding through maps goes away until I get that added 70% minion accuracy.


TL:DR If you're not running Warbanner, path 5 points to Spiritual Aid
"
Utopian238 wrote:



Can you guys link the pastebin you're discussing?

Here's updated perfect atk speed/phys damage jewels still scaling worse than 2 socket Grip.

https://pastebin.com/fbQCgapW

Yes I do agree though, if you're not applying EE Pit scales better. If your golems are having trouble with rare packs that you're not applying EE to as you run by with or without either of these items you've done something very wrong.


Using pastebin you just provided you gain damage with command of the pit over grip, you gain life as well.

And it seems its very hard for you to grasp the concept , no1 is having trouble with rare packs thats the whole point to clear map as fast as possible and having to apply EE to do almost as good dmg as not applying EE doesn't help with your clear speed thats the whole point, not trouble with rare packs lmao.
And if for some god knows what reason you believe that for example cold resistant more life rare mob is not gonna slow you down more when you have grip over command you are in some hardcore delusion.



Last edited by trefi289#2080 on Dec 27, 2018, 8:14:02 AM

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