Delve Frequently Asked Questions

Will reliquary keys only drop in the Delve or can they be founnd in maps also?
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Does the scaling of the mine apply to spectres? Can we summon high level spectres as we get deeper into the mine?
Spectres are the level corresponding to the depth you entered the mine at. You can summon high level spectres from the mine.


I hate it.... Summoners are strong as fuck as they are... this seems like overkill
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jingbandit wrote:
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Does the scaling of the mine apply to spectres? Can we summon high level spectres as we get deeper into the mine?
Spectres are the level corresponding to the depth you entered the mine at. You can summon high level spectres from the mine.


I hate it.... Summoners are strong as fuck as they are... this seems like overkill

I guess this is why we have 1807 level 94+ arc trappers, 1272 level 94+ bv elemetalists and 100 level 94+ spectromancers (and only ONE level 100 dedicated spectromancer).
Organic chemistry is a weird thing. If you add a spoon of shit to a barrel of jam you'll get a barrel of shit.
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Does light radius on items affect your experience in the mine?
No. The darkness suppresses regular light, so players have no light radius in the mine themselves.


Welp, that's kinda boring then. Would've been real fun to see everyone make light-radius builds. Missed opportunity FeelsBadMan
Last edited by WizBlizz1994#0971 on Aug 16, 2018, 10:31:06 AM
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jingbandit wrote:
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Does the scaling of the mine apply to spectres? Can we summon high level spectres as we get deeper into the mine?
Spectres are the level corresponding to the depth you entered the mine at. You can summon high level spectres from the mine.


I hate it.... Summoners are strong as fuck as they are... this seems like overkill

It's only logical. Minion AI is not good enough to ensure they don't run out into the darkness and die. Summoners, with the possible exception of pure SRS, would be excluded from the Delve if they didn't do something.

Totems I'm not sure I understand. Cast range on totems would seem to be a factor that limits them to the light. They don't move after being cast so I'm not sure why they decided no darkness damage on totems. I do wonder what their reasoning is for totems.
POE Serenity Prayer: GGG, grant me the serenity to accept the RNG I cannot change,
the courage to challenge any unbalanced content, and the wisdom to avoid the forums.
Mad: "Oh, it's simple and if you insist... I just think you're a dick. That's all."
QFT: 4TRY4C&4NO
Benefits playing?
Do you get cosmetic skins like incursion league?
Thanks Chris!

Hope you prepare game for detect all bots on start league! So no bots in Delve at all!
Settlers master craft service Settlers My IGN TreeOfDead
https://www.pathofexile.com/forum/view-thread/2037371 Vouch
Settlers veiled crafting all service all crafts mods
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Glad to see they changed their decision on the leaderboards. I play trade league but it's mostly SSF anyway since I rarely party to do anything other than master quests.
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Ashriel wrote:
So, I can already tell that farming Voltaxic sulphite is going to be an enormous, fun-killing pain, and we won't be able to stockpile as much as we want even at max level. Monotonous collection chores like this are short-sighted when everyone knows all you want to do is Delve more. But then, no one liked doing regular rifts in D3 to get GR keys, and that stayed a thing forever - I just thought we were better than that for some reason.

Also, did I interpret this right? No actual non-SSF solo leaderboard, because you can trade? How did that sound like a good idea? That's mind-bogglingly silly.

3.5 still sounds like the expansion we should have gotten years ago, for hideouts and masters... thanks for making us deal with that crap all this time. If you bring back old AoE and CoC though, I'll forgive you.
"I'll forgive you". Ouch, looks like someone's got to work now! Haha, silly devs, amirite? Making us deal with that crap all this time, oh boy!
Is there a clan delve? Based on coop guild members only
Portal o keys?
How do you enter

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