Preview of Water Tech Improvements
I love the new water. When do we get surfing as a move speed mod?
"Gratitude is wine for the soul. Go on. Get drunk." Rumi
US Mountain Time Zone | |
Delve question. How exactly does the mine infinity scale? Like would each section you go down get harder and harder by xyz number or percentage?
| |
" i totally agree with this but would rather ask for an improvement in a more civilized manner: Dear GGG-Team, please enable offline trading for items with a buyout-price. This might actually have at least two benefits: - Quality of life as players wouldn't have to leave maps/content/mine for every little already fixed price buyout transaction or could even be offline and get the currency via an ingame mail-system or alike. This would increase the actual gameplay game time and help players with little playtime to actually partake in trading at all. - It would render pricedumping useless. Which seems for me the one and only big issue with trading at the moment (beside those just too lazy to answer). Thx in advance. Feel free to comment on this to make this topic more likely to be noticed... (: PS. on a sidenote: improving blood-related MTX like the first-blood-weapon effect (from supporter pack) would be really nice as those look - ehem - slightly outdated... (back to the initial topic - shiny liquids!) | |
Who the hell cares about water tech. How about game play improvements?
Anyhow. Good job on the water. |
|
Awesome, looks great!
However, could careless about the how the water looks in the game. Lots of other issues that need to be covered before this. But hey, visuals sell, I get it. GGG chasing that paper Biometrix's
Death does not concern us, because as long as we exist, death is not here. And when it does come, we no longer exist. -Epicurus | |
Well done, but an overall retexturing is also very needed, also the flora and fauna is a bit dull because it's actually like:
flat ground (with pseudo 3d textures) -> gap -> Low poly tree -> gap -> gap -> flat ground > low poly bush -> and so on. POE is sadly not really an eye catcher yet in comparison with other ARPGs but it has IMHO a lot of room for visual upgrades. Last edited by KohlrabiKind on Aug 13, 2018, 6:13:02 PM
|
|
" Is Delve an expansion or league, im confused now; | |
Yet another water improvement, what the hell is the obsession of GGG with improving water, the thing that does exactly nothing and is even only visible in a fraction of maps, where nobody will ever pay attention to it x.x
| |
What skill gems are being reworked in the upcoming expansion? I think I see the shadow of Ancestral Chieftain up on the preview site? I don't necessarily need to know what they do, I just want to know what current mechanics are going to be shut off from us come next patch.
Also, I noticed that one of the new uniques has the Primordial modifier. Is that the only new Primordial unique? |
|
As a student Game Developer. That looks amazing. I'm more of a back-end programmer. But I can always appreciate good quality. 10/10 would orgasm again.
|